2003年發表在 IEEE's Pervasive Computing 的論文。內容是英國 University of Nottingham 的學生探討 location-based games 的特性。
https://www.blasttheory.co.uk/wp-content/uploads/2013/02/research_coping_with_uncertainty.pdf
「Early examples of location-based wireless games including Bot Fighter! from Its Alive! [8] and Battlemachine from UnwiredFactory [9].」
2003年之前就有 LBS games 的 prior art 了耶,可以把 Pokemon Go 和 Ingress 還我們了嗎?