[情報] 公平遊戲政策 FAQ

作者: scoMico (測試)   2016-12-02 22:32:34
二手來源:https://goo.gl/nuCdwf
原出自咱大海服論壇
Source: SEA Forums
Why not just get rid of all mods?
為什麼不禁了所有模組哩?
We love mods, we just find some of the mods functions create an unfair
advantage, which is why you’ll see us talking about functionality instead of
specific mods.
我們愛模組, 只是有些模組的功能創造了不公平的優勢
這也是為何你會看到我們是以功能論之而非針對特定的模組
Why not publish a list of mods that are illegal?
為什麼不發布違規模組清單?
Naming these will just draw unwanted attention to them, plus such list might
not cover all existing mods that have the same functionality, so it’s better
to post what functions are considered illegal rather than naming the mods
themselves. Players can ask us “is X mod legal” and we’ll give an answer.
一一點名這些違規模組只不必要的把目光拉到他們身上,
加之如此的清單有可能沒辦法涵蓋所有具備相同能的模組
因此指明何種功能為違規較表列所有違規模組來得好
玩家可以向我們詢問 "某某模組是否合法?" 我們便會解答
If i used prohibited mods but at the time of publication I removed, Do I get
banned?
要是我以前有用過違禁模組, 但是公平政策發布時我把它砍掉了
這樣我會被鎖嗎?
No.
不會
Can Wargaming ban me without giving reason and/or evidence?
WG可以在不提供任何原因或證據之下鎖我帳號嗎?
When we ban someone for using cheats, we state in the message that a
forbidden game function was used. We don’t provide any details on when a
player was detected or what kind of cheat was detected because we don’t want
to compromise our detection methods. It’s actually a widespread thing in the
gaming industry.
當我們封鎖作弊用戶時會發出訊息指出有使用違禁功能之情事
但是我們不會提供諸如:何時或是何種功能被察知 等等細節
因為我們不想因此而洩漏了偵測的方法
這在遊戲業中是件很常見的事
Why not just ban people outright for using cheats?
那幹嘛不直接斬了那些用作弊的傢伙?
Striking down the hammer is permanent. We want to give people an opportunity
to course correct and continue to enjoy World of Tanks.
拍板定案的後果是永鎖
我們想要給大家機會悔改並繼續享受WOT
When will the cheat detection system start working?
作弊偵測系統什麼時候開始運作?
It is up and running.
已經在運行中囉
When can players expect first bans?
我們時候可以見到第一波鎖帳?
In the nearest future. :)
很快 :)
Do Warnings/Bans/Points on your account ever get removed or reset?
帳號吃到的警告或封鎖會有機會移除或重置嗎?
It’s 2 strikes and you’re out. For the first offense, the player gets a
7-day ban, for the 2nd – permaban. There are no plans to reset flags over a
time period for now.
兩好球你就掰囉
首次觸法時玩家會被鎖七天, 再犯即永鎖
目前尚無長時間可洗白這樣的計畫
Can official modpaсks downloaded from the portal, contain prohibited mods?
官方提供下載的模組包有可能會含有違禁模組嗎?
No. We’re totally fine with all mods that we recommend on the portal.
否, 我們在官網上推薦的模組不會有問題
Will clans that have a lot offenders be disbanded?
有很多犯法成員的工會會被解散嗎?
No such plans at the moment.
暫無相關計畫
Will clan-mates be punished if only one person in the division uses cheats in
CW? One person can provide tactical advantage to entire team.
CW時有一個成員使用作弊的話其他同場的成員連坐嗎?
畢竟一個人就能為整個隊伍提供戰術優勢
No such plans for now.
暫無相關計畫
Will numbers (or any other details) about players banned because of cheat
mods be published?
在規則發布後會有被鎖玩家數或其他詳細資料嗎?
Yes, the number of players banned in each ban wave. But we don’t specify who
is exactly banned; public shaming is bad.
是的, 每一波鎖帳都會提供被鎖玩家數量
但是我們不會點明誰被鎖了, 公開處刑不是好事
How exactly will cheat users be detected? How can players be sure there will
be no false positives?
作弊者到底是怎麼偵測到的?
玩家如何確定不會有誤報(沒用卻被認為有用)?
We can’t provide any technical details here, sorry. It’s to be sure that
cheat makers won’t be able to bypass the detection system.
很抱歉於此我們不能提供任何技術細節
這是為了避免作弊模組作者得以躲避偵測系統
OK to use mod functionality:
Not forbidden for now, but may change in the future:
現在還沒禁但是未來可能會改的:
Mods that reveal players’ additional equipment.
顯示玩家的裝備的模組
Indicators pointing in the direction of currently spotted enemy tanks outside
of actual field of view (ie. not shown on the player screen), with names and
distance. [edit] This is only legal if there’s only one arrow pointing to
the nearest enemy tank.
In-battle camouflage rating calculators
戰鬥中的隱蔽值計算器
Legal:
合法的:
HP Pools (adds information about HP of the tanks (ally and enemy) as last
seen by the player)
血量條
*沒有實際看過該mod不知道後面的補述到底是在描述什麼
Battle Assistant: provides alternative view for SPGs
砲車開鏡模組
Extended 6th sense sound duration, eg prolonged to 10 seconds.
延長第六感音效持續時間, 例如延長到10秒
White dead tanks: makes destroyed tanks more visible by making them totally white
白色屍體: 把爆掉的車子弄成全白使之較為顯眼
Modifications to objects to make them more visible, like bright yellow trains etc
把其他物件變的顯眼的模組, 像是亮黃色的火車等等
Zoom out mods
視野拉遠模組
Enemy gun indicators on the minimap: shows direction where enemies within the draw distance are pointing their guns (on the minimap)
小地圖上的敵人炮管指向標示器
Fog removal
移除霧
*感謝kyle9020及WindSpread釋疑, 詳細請見 #1OGOr-xm
Sound mods
音效模組
Effect mods: changing how explosions look like, removing smoke etc
特效模組: 改變爆炸特效, 移除煙塵等等
Server-side reticle: secondary aiming point that corresponds to where your tank is aiming on server side
伺服器端準心
Damage indicator mods: OK as long as these don’t show the enemy reload time.
傷害指示器: 只要沒有顯示敵人裝填時間就沒事
Reload time indicator (approximate with no countdown).
裝填時間指示器 (只有概略值且無倒數功能)
官方提供範例:
http://i.imgur.com/S9rISRJ.jpg
Clown skins and skins that show locations of crew and modules.
自製塗裝(感謝DHXD釋疑)以及有顯示組員及模組的位置的 "塗裝"
In-game penetration indicator mods
遊戲中穿透力指示器
Extending both the sound and icon visibility duration of 6th sense.
延長第六感的圖示及音效
Received hit indicators
被彈指示器 (直觀的說法應該是漆彈模組?)
圖例:
http://i.imgur.com/G7TUQqe.jpg
Time of day mods (as long as these are merely aesthetic)
時間模組 (只要它僅僅只有美觀作用)
Headlight mods
頭燈模組
Mods that prevent you from shooting allies
阻止你射隊友的模組
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有誤譯跟難解之處還請多多指教嘿

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