[WoWs] 4/11 Q&A

作者: freezeraven (奇蹟之風)   2016-04-11 21:32:03
-Next major update will hopefully be released in late April. If not,
beginning of May.
下個版本會再四月底,如果沒辦法那就是五月初。
-No plan to increase Iwaki’s gun range.
沒打算增加Iwaki Alpha的射程。
-Kirov may receive additional changes later.
Kirov會有個額外的改變。
-Saipan’s stats and flight control modules could still change. Until an
official announcement has been made on the portal, nothing is final. [which I
find doubtful since it’s release is imminent on the NA server].
賽班的甲板還是有機會改變、等正式公告吧。
The German team KaperKommando which participated in the showmatch against the
Dead Admirals Society was able to hold an interview with the Head of the
Gameplay Department Andrey Lisak aka “welldone” during the WoT finals.
WOT finals表演賽的採訪內容
Question: When can we expect the introduction of a clan module into WOWS?
(Not sure if they mean clans in general or if clan modules are something
specific)
Clan Mode會引進WoWs嗎?
Answer: Clan modules will definitely be implemented, but they are currently
not our number one priority. We are aware that the community is eagerly
waiting for this feature in particular. With a bit of luck clans may already
be introduced this summer, so please be patient and wait until the clan
system is complete. It’s gonna be worth it.
肯定會有的,不過還不是首要的任務,運氣好的話夏天會推出,耐心等待吧。
Question: Are World of Warships and World of Tanks clans going to be separate?
WoWs和WoT的Clan會分開嗎?
Answer: Currently it’s not certain whether this is going to be the case or
not.
目前還不能確定。
Question: Is the number of DDs going to be capped?
會打算限制每場DD數量嗎?
Answer: We are aware of the current issues regarding DDs and we are watching
the situation very carefully. A hasty implementation of a DD cap is not going
to happen, though, as it would have a serious impact on gameplay. Our goal is
maximizing the amount of fun every player has while playing the game.
However, I can assure you that for team and clan battles (no matter what they
may look like) this is not going to be an issue. DDs will continue to be
capped in those modes.
我們知道現在DD的問題,而且我們也謹慎的在看待這狀況。
不可能匆促的實行DD數量限制,這會對遊戲產生重大影響。
我們的目標是最大化所有玩家的遊戲樂趣。
不過我可以和你們保證Team Battle和Clan Battle DD數量會被限制。
Question: Is any further balancing of cruisers planned?
還有計畫什麼對巡洋艦的平衡調整嗎?
Answer: No, at the moment definitely not. We are observing all gameplay
statistics and cruisers are meant to distinguish themselves from each other
to ensure a certain amount of challenge. Who would enjoy it if they all
played the same?
現在沒有,我們正在觀察所有遊戲數據是為了對巡洋艦作出一定的差別性。
確保他們有一定的挑戰性,如果所有線都一樣誰會覺得有趣?
Question: How is World of Warships going to develop in regards to eSports?
電競呢?
Answer: Well, this is not up to us. Of course we are hoping that World of
Warships will find and take its place besides World of Tanks. The game
definitely has the potential for it and we will continue to develop and
promote it. People were able to get a small impression of our visions for
WOWS during the WGL Finals 2016.
這問題不是取決於我們,我們當然希望WoWs和WoT一樣有位置。
這遊戲本來就是這麼設計的,我們將繼續努力開發和推廣。
人們會在WGL Finals 2016對我們WoWs的願景有點印象的。
Question: Will team battles offer rewards in the future?
Team Battle會有獎勵嗎?
Answer: Absolutely. We are aware that team battles currently cause more
expenses than profits, mainly in regards to flags. A reward system is
planned, but not fully developed yet. It’s not going to take much longer
until it is implemented, though. There are a lot of things we can image as a
reward. The more successful a team is, the better their reward will be.
當然,我們都知道Team Battle現在利大於弊,主要是在信號旗的部分。
獎勵制度有規劃,不過還沒有完全開發出來。
直到他被實現為止還需要更多時間。
我們有很多東西可以當獎品給這些比較多勝場的隊伍。

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