[WoWs] 4/9 Q&A

作者: freezeraven (奇蹟之風)   2016-04-10 06:46:13
先把4/8後半段補上
11. Are you happy with the statistics regarding fire damage?
你們覺得起火傷害OK嗎?
A. Overall, we’re happy with the situation, since damage done to BB’s is
mostly inflicted by shells and not fires. Thus, we don’t think the situation
regarding fires is terrible. We’ll still examine our data and if we find
something unusual, we’ll make some changes such as decreasing fire duration
or fire chance.
整體來說還挺OK的啊,因為現在對BB造成傷害的主要來源是砲彈而不是起火。
因此我們認為現在火傷並沒有這麼可怕。
我們會繼續觀察數據,如果有異常的話,我們會考慮減低起火率或火傷的。
12. Would you consider making the game mod free?
你們考慮禁用mod嗎?
A. No, since we believe mods are an extension to the game. That’s why we’ve
created the game architecture as such as to allow players to easily create
mods. The files available to be modded are not critical for the game to run
properly. Thus, we have no plans to make the game mod free.
不會,mod是遊戲的一環,我們故意弄成讓玩家比較容易開發mod的作法。
那些可以被mod更改的東西都不會對遊戲的運行產生重大影響。
所以我們沒打算禁用mod。
13. Did the radar help counter the torpedo soup (or walls, whatever you
prefer)?
雷達對抑止魚雷湯有效嗎?
編按 : 你需要火把、硝化甘油、水泥、汽油桶。
A. Hard to say, since there aren’t a lot of radar equipped ships at high
tiers yet. However, radar wasn’t meant to be the sole solution to the
torpedo soup problem. We still need to solve it from a different standpoint,
and that is exactly what we plan to do in the next update, by changing
certain elements little by little. You will know next week what we concretely
plan to do regarding this matter.
很難說,有雷達得高級船本來就不多,雷達也不是唯一一個解決魚雷湯的辦法。
我們還需要從其他方面來解決這個問題,這也是下個版本我們要作的。
一點一點的改,下禮拜你們就知道我們要怎麼作了。
14. When can we expect the next Arpeggio missions?
下一部分蒼鋼任務什麼時候出?
A. I can’t really tell when they will be released. We have to model the new
ships first and since our priority is to release new standard tech-tree ships
and we’re currently working on German BB’s, new Arpeggio ships aren’t
expected to be available soon.
很難說,要先建模,我們要先把新的銀幣船科技樹弄出來,手上還有德國BB要搞。
近期很難看到新的蒼鋼船了。
編按 : 金剛、喵高可以讓你們出八台還不thanksful?
15. What are you plans regarding personal offers?
對於個人優惠有啥計畫嗎?
A. We’ve already received feedback from the first wave of personal offers
and we’re now improving them and testing new offers (which are available to
different people) that give a -25% price reduction on various things. It’s
hard to say if these offers get a lot of interest, but we’ll see how it
goes, and it’s quite likely there will be new offers available at the end of
April. For instance, in patch 0.5.5., there will be several important
improvements added to this feature and thus we’ll be able to increase the
number of players receiving offers.
已經從第一批拿到個人優惠的玩家們那收到意見了,正在對系統作改進。
還在測試新的75折項目,現在還很難說玩家有沒有興趣,等弄完再說。
四月底可能會有新的一批,0.5.5裡面這套系統會有重大改進,爽的人會變多。
編按 : 75折還是很貴怎麼辦來著?
16. When can we expect Saipan and what will be the requirements?
我的賽班咧,怎樣才能買?
A. The requirements will be to have fought 20 battles in CV’s, some of which
at tier 5. We made the decision not to base the requirements on kills because
we wanted the ship to be available even for less experienced players who are
learning how to play CV’s. We believe 20 battles are enough to know the
basics of CV gameplay. The main limitation will be the cost 7500 doubloons.
The ship will be available through personal offers in mid/late April.
CV打20場、有些要在T5CV上打,我們不會把條件限制在殺敵數量。
因為我們想讓怒伯們也能買這燒船,我們相信20場可以讓怒伯們變成不是怒伯。
主要的限制就是請掏7500金給我們,四月下旬會通過個人優惠開賣。
17. Do you plan to buff Mogami’s and Myoko’s 155mm and 203mm guns?
有打算buff mogami的155mm和兩者的203mm嗎?
編按 : 我大155神教....(下略)
A. Unfortunately I’m not the right person you should ask this question to. It
’s not that I don’t want to answer, I simply don’t have the answer.
很抱歉,你問錯人了,不是我不想回答,我根本不知道要回答啥。
18. Do you plan to release an event similar to Project R?
Project R會再來一次嗎?
A. If we were to do it again, it wouldn’t be in the same form as it was,
that is for sure. We would need to change the aspects that didn’t work. It
wasn’t a complete success, so, we may do it again but I can’t precisely say
when that’d be. First, we still need to fix other aspects of the game. What
I can say is that we liked the general concept of the event, with the
exception of certain details, but it’s unlikely a similar event will be held
in the near future.
就算有也不會和他一樣,我們要改變那些不好的地方。
那次活動並不是非常的成功,也許我們會在辦一次,但不知道什麼時候。
我們還得先修正其他的遊戲問題才行,我們喜歡這個活動的整體概念。
但是細節須要在調整一下,但試衣樣的東西不會再有了。
19. Do you plan to nerf smoke screens?
煙霧要不要砍啊?
A. No. We think this feature is balanced for the time being. It has already
considerably been nerfed since beta and it currently doesn’t last too long.
Moreover, they are an inherent tool for certain ships tactics. Even if they
can be effective in team battles, we do not think they are overpowered.
沒有,我們覺得這很平衡,CB的時後砍很多次了,現在持續時間又不長。
對於某些船來說沒有這不能打特定戰術,就算煙霧再組隊很好用。
我們也不覺得他太過OP。
20. Do you plan to improve Coop mode play and give players taking part in
this mode better rewards?
有打算改進一下PVE嗎,賺的錢好少喔。
A. We consider Coop mode more or less as a side activity. However, there’s
about 30% of players mainly fighting in coop battles. It’s a good way to get
familiar with the game and since it’s so popular, we will develop it
further. However, we don’t want to rush it, we have several theories on how
to improve it we need to test. For now, I can assure you there will be a PvE
mode but coop battles aren’t the only aspect of the game we’re currently
working on. We will soon focus on developing PvE mode.
我們認為PVE不是主要的遊戲內容,但是有30%的人主要再玩PVE。
玩PVE的確是熟悉遊戲的好辦法,既然這模式這麼熱門,我們會進一步開發的。
不過我們不想趕工,現在也有幾個想法須要測試。
總之就是會開發的...。
4/9
21. Do you plan to buff the skill Manual fire control for secondary guns?
你們打算buff手動副砲紀能嗎?
A. It was kind of a new mechanic, some sort of experiment, we didn’t know
how it would change the gameplay. According to our statistics, this skill isn
’t always beneficial, especially at its cost, and players are hesitant to
pick it up. It also is only useful for BB’s.
That is why we plan to reduce its cost or to have it increase secondary guns
range. We were quite anxious when making this skill since in patch 0.2.2.5,
secondary guns were very powerful and battles consisted mainly of BB’s
fighting each other, with maybe one or two DD’s and cruisers weren’t widely
played. So we were slightly worried. Secondary guns should be dangerous to DD
’s so we have decided we could slightly buff this skill. How we will do it
is a different question entirely. We still haven’t reached a final decision.
Changes regarding this matter won’t come in patch 0.5.5. However, we’re
aware the skill is slightly underpowered compared to other tier 5 skills and
thus will find a way to improve it.
這是個新的機制,在一些實驗中,我們並不知道他會怎麼改變這遊戲。
根據我們的統計,這技能並不是非常有效益,特別是他的成本。
很多玩家都猶豫要不要點,更別說只有BB有用...。
這就是為什麼我們打算降低他的成本,或是提高副砲射程。
我們再0.2.2.5的時後就作了這技能,結果副砲太強,變成BB自己玩自己的。
給一兩台DD或巡洋圍都可以戰一下,所以我們有點擔心。
副砲應該要能嚇阻DD,所以我們決定buff這技能一點。
我們將會怎麼作就是另外一個問題了,我們還沒有下最終決定。
所以這個buff不會再0.5.5上線...,但是他比其他T5技能弱是確定的。
會找個方法來強化他。
22. Will there be a permanent cammo for Yamato?
Yamato會賣永久迷彩嗎?
A. We would like to add permanent cammos for all of the popular ships. I
remember someone asking about the price. Currently, we’re happy with the
3000 doubloons price because of the bonuses it gives. These cammos are
intended for those who don’t want to buy a premium account but still want to
farm a bit faster on a specific ship.
我們會給所有受歡迎的船新增永久迷彩,還有人問過我們價錢。
大概三千金,這些迷彩是給那些不想買P帳又想農快一點的玩家買的。
編按 : 我怎麼不覺得一直摸和紐倫堡很受歡迎...
23. Do you plan to add a second plane on ships with two catapults?
你們打算新增第二台飛機給那些有兩個彈射器的船嗎?
A. We currently don’t have plans in that regards, but if players massively
request this feature, we’ll think about it.
沒有考慮,將來可能會考慮。
24. In alpha, ships with catapult planes could somewhat control them and send
them where they wanted on the map. Will you bring back this feature?
CA的時後有水偵的船可以控制他們到地圖上他們想要的地方,你們會改成這樣嗎?
A. We might bring it back, for instance for cruisers. [stream cut off so I don
’t have the explanation to this answer]
有可能。
25. On the WG portal, I noticed a new cruiser, Profintern. What can you tell
us about her?
新的祖國金巡洋是怎樣?
A. Profintern is Profintern [you don’t say]. We worked on her until patch
0.5.3. After that, we had quite a lot of more important problems to solve;
when we’re done with that, we’ll get back to her. We still have to finish
working on armour visualisation in port, weather effects, etc. first. Her
model isn’t quite finished and since most of our model developers are
working on the armour visualisation feature, it takes some times to release
her (normally in May). Also, we didn’t want to name her Krasny Krym because,
unfortunately, the political situation associated with this name is a bit
tense.
祖國船就是祖國船,他再0.5.3的時候就作好了,不過還有很多重要的問題要解決。
我們準備好了就會拿出來賣給你們的,此外他為什麼不叫Krasny Krym的原因。
是因為一些大人的理由。
26. What do you think about Kirov?
你們覺得Kirov如何?
A. It depends on who you ask. It’s not considered as a very performing ship.
Experienced players prefer other ships over Kirov. Moreover, it’s rather
funny how opinions about her are radically different. In the West, players
think she’s overpowered, like Budyonny, whereas on the RU cluster, Budyonny
is considered the norm and Kirov a weird ship. Hard to tell who is right and
wrong. We’ll have to wait longer to see if she needs a buff or nerf.
這要取決你問誰,他並不被當成一台很好用的船。
有經驗的玩家比起Kirov更喜歡其他船,此外,也有許多有趣的意見。
再西方,玩家覺得他是OP船,就像Budyonny,不過再毛服大家覺得他們是普通船。
這很難告訴你誰對誰錯,我們會觀察一下決定他要buff還是要砍。
27. Will you bring back Kitakami?
北上大人咧?
A. First, the teamkill system would need to be reworked, which is planned for
patch 0.5.5. Regarding Kitakami, it’s a sensitive subject. She’s a heavily
specialized ship which focuses on torpedoes. The problem is that we already
have a lot of complaints about torpedo soup and adding Kitakami to the fray
would make matters worse. The situation would change from being a torpedo
soup to be a torpedo Armageddon.
TK系統需要重新作,0.5.5會搞。
編按 : 魚雷亂丟的就ban三天,很合理吧 (誤)
至於北上大人是個敏感的話題,他是台重雷裝巡洋艦。
已經夠多人再幹繳魚雷湯了,北上再出來就毀滅世界啦。
編按 : 北上的魚雷只有10km,你還有三集可以跑。
A. Patch 0.5.5. is planned to be deployed on servers at the end of April,
beginning of May.
0.5.5會再四月底,五月初上線。
作者: longkiss0618 (劍舞北極)   2016-04-11 11:01:00
環我北上大人!

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