[情報] 6.2 新職業飾品

作者: rainveil (多栗)   2015-04-14 13:56:18
還很多效果根本還沒設計出來
參考一下就好
Tier 18 Class Trinkets
Archimonde drops class-specific trinkets with spec-specific procs.
(阿奇萌得會掉職業專屬飾品,會根據天賦切換效果)
Death Knight Trinket:
血:Death Coil deals 40% increased damage, and heals you for 40% of
  damage dealt
  (死纏增加40% 傷害值40%回復自身血量)


Druid Trinket:

野性:Increases the duration of Tiger's Fury and Berserk by 125%.
  (猛虎之怒與狂暴的持續時間延長125%)

恢復:Your Rejuvenation, Lifebloom, and Genesis ticks have a 5% chance
   to also heal other allies within 8 yds.
  (你的回春術、生命之花和生生不息每跳有5%也治療8碼內的另一盟友。)
Hunter Trinket
獸:Bestial Wrath now lasts an additional 50 sec on your pet, and it
  increases your pet's damage by an additional (25 +- 15)%


Mage Trinket:
奧:Arcane Power also increases the damage and reduces the cast time
  and global cooldown of Arcane Blast by 40%.


Monk Trinket:
酒:When you drop below 55% health, you gain a charge of Elusive Brew.
  Elusive Brew also increases damage dealt by 7%.
霧:Soothing Mist also heals allies around the target for 15% of the
  primary target.
缺:
Paladin Trinket:
神:Healing with Holy Shock grants you Magnifying Light, increasing
  the healing of your next Holy Light or Flash of Light within 6 sec
  by 40%.

懲:Crusader Strike and Hammer of the Righteous increase your damage
  by 499.94% for 10 sec, stacking up to 3 times. This effect is reset
  if you Crusader Strike or Hammer of the Righteous a different target.
  (十字軍打擊或聖槌可以增傷X%10秒 可以疊三次轉目標會重置特效。)
Priest Trinket:
戒:Your Penance, Flash Heal, Heal, and Prayer of Healing also grant
  Naaru's Discipline to allies, reducing damage taken by 6% for 10 sec.
神:While in Chakra: Sanctuary, Heal's cast time and mana cost are
  increased by 45% and its healing is increased by 40%.
暗:Mind Flay damage applies Mental Fatigue to the target, increasing
  damage taken from Mind spells by (300 / 100)% for 10 sec, stacking
  up to 10 times.
Rogue Trinket:
刺:Envenom also increases the critical strike chance of Mutilate and
  Dispatch by 30%.
戰:Your Eviscerate now hurls a blade at the target, with a 20 yard range,
  and deals 60% additional damage.
敏:Increases the damage of Ambush and Garrote by 75%.
Shaman Trinket:
元:Increases the damage and duration of Flame Shock by 100%.
增:Your Windfury Attacks deal 400% increased damage, and have a 22%
  chance to generate a Maelstrom Weapon stack.
恢:Casting Healing Surge, Chain Heal, or Healing Wave on a target with
  your Riptide on it has a 50% chance to spread that Riptide to another
  nearby ally.
Warlock Trinket:
痛:Reduces the duration and period of Agony, Unstable Affliction, and
  Corruption by 15%.
惡:Hand of Gul'dan has a 30% chance to also summon 3 Wild Imps.
毀:Incinerate increases the critical strike chance of your spells against
  that target by 3% for 10 sec, stacking up to 5 times.
Warrior Trinket:


防:Shield Block now also reduces magic damage taken by 20%.
  Shield Barrier now also increases your Armor by 20%.
  Shield Charge now increases Shield Slam, Revenge, and Heroic Strike
  damage by an additional 20%.
*補上熱心版友的翻譯
作者: phoenixzero (九尾盛)   2015-04-14 13:57:00
結果到最後都是假情報xdddd
作者: ofnfline (文貓)   2015-04-14 13:57:00
恢復D:你的回春術、生命之花和生生不息每跳有5%機率也治療8碼內的另一盟友。
作者: devilshadow (大濕胸)   2015-04-14 13:59:00
應該說是初步構想啦,設計就是這樣
作者: ofnfline (文貓)   2015-04-14 14:00:00
野性D:猛虎之怒與狂暴的持續時間延長125%
作者: DEVIN929 (厭倦)   2015-04-14 14:00:00
有一種黑廟崇拜飾品的味道
作者: bigchoir (IROI)   2015-04-14 14:01:00
懲戒:十字軍打擊或聖槌可以增傷X%10秒 可以疊三次轉目標會重置特效。
作者: usoko (time to face reality)   2015-04-14 14:02:00
好懷念黑廟崇拜飾品 雖然太陽井一開就丟了
作者: wrb (等等找妳喔~~~<3)   2015-04-14 14:08:00
增薩風怒回來惹?!?!
作者: dioxin125   2015-04-14 14:09:00
是這一版本太短套裝測試的特效不夠放才這樣搞飾品嗎..
作者: phoenixzero (九尾盛)   2015-04-14 14:10:00
我覺得搞不好都沒有出 沒別的意思xd
作者: devilshadow (大濕胸)   2015-04-14 14:13:00
奇怪天槌的飾品被罵單調沒創意,現在多設計幾種特效又被批
作者: jack0204 (Jarbar王朝)   2015-04-14 14:13:00
G團賺翻用的飾品,土豪快準備銀子吧
作者: laokuei (傑森達倫B)   2015-04-14 14:14:00
隔壁不是有ptr測爽 改版移除因為太imba的前例
作者: phoenixzero (九尾盛)   2015-04-14 14:15:00
但每一職每一天賦就一個飾品 3天賦就要3個@@
作者: dioxin125   2015-04-14 14:15:00
lol 奇怪,又沒說不好,某樓特別敏感
作者: tokoso2012 (煤灰吸多了會影響健康)   2015-04-14 14:15:00
血DK:死纏增加40% 傷害值40%回復自身血量
作者: devilshadow (大濕胸)   2015-04-14 14:23:00
我也只說批,又沒說批怎樣 lol
作者: garfunkel (聯盟德魯伊尋25人團公會)   2015-04-14 14:26:00
D3團隊現在沒幾隻貓做蠢事不意外,但這是WOW耶
作者: DEVIN929 (厭倦)   2015-04-14 14:28:00
ptr的數值根本沒有意思阿 只是給你看方向的幹嘛執著在數字上
作者: icearea (氷の領域)   2015-04-14 14:49:00
神牧那特效是懲罰嗎?
作者: yang910228 (yang)   2015-04-14 14:51:00
可能跟t裝一樣特效隨天賦走吧
作者: jerry61284 (天凌)   2015-04-14 15:08:00
神牧表示:亂灑恢復
作者: Sarvmill (奇怪耶你)   2015-04-14 15:20:00
增薩的風怒就算多400%傷害還是垃圾傷害,風怒已死。
作者: aabbabcd (Infinity )   2015-04-14 16:14:00
勿忘隔壁棚的超賽護腕~BZ:哈哈哈 那群白痴花血岩換空氣
作者: rei0129 (Re)   2015-04-14 17:13:00
不就當初bwl職業飾品,雖然出了不知道幾十顆的賊飾品通通都是直接變水晶,連底標dkp都沒人想浪費在這垃圾上
作者: rainveil (多栗)   2015-04-14 17:39:00
t5戰士那個增加命令吼HP量的飾品也不惶多讓
作者: orz65535 (′‧ω‧‵)   2015-04-14 17:40:00
那時候特效還不成熟 很多只是便利性跟DPS無關

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