Re: [情報] 3.1 Patch Note

作者: patrickleeee (派脆)   2017-12-06 11:47:09
※ 引述《TameFoxx (foxx)》之銘言:
: 原文連結 https://www.pathofexile.com/forum/view-thread/2036284
: Added 48 new Unique items.
新增48個獨特裝備。
: Added 6 new Divination Cards designed by our supporters.
新增6種卡片(捐錢玩家的設計)
: Added a new Dexterity/Intelligence Skill Gem - Unearth: Fires a projectile
: that will pierce through enemies to impact the ground at the targeted
: location, creating a Bone Archer corpse where it lands.
新增 敏/智 寶石-Unearth:發射一個飛射物,會穿過敵人到達指定地點,在該處創造一個
骨弓屍體。
: Added a new Dexterity Skill Gem - Cremation: A targeted corpse explodes,
: dealing area damage and turning into a volcanic geyser, which will repeatedly
: unleash projectiles sequentially over the surrounding area for a duration.
: The explosion of the corpse is not affected by modifiers to spell damage, and
: cannot be reflected.
新增 敏寶石-Cremation:消耗指定地點的一個屍體,造成火山般的噴泉,持續一段時間
不斷噴發。屍體爆炸不會被法術傷害增幅,也不會被反彈傷害。
: Added a new Intelligence/Dexterity Skill Gem - Bodyswap: Your body explodes,
: dealing spell damage in an area around you, and a targeted corpse also
: explodes, dealing damage around it. Your body is recreated at the location of
: the corpse. The explosion of the corpse is not affected by modifiers to spell
: damage, and cannot be reflected. This spell cannot be repeated.
新增 智/敏寶石-Bodyswap:你的身體爆炸,對附近造成法術傷害,而你選定的一個屍體
也會爆炸,在該屍體附近造成傷害。你會在爆炸的屍體位置出現。(跟前面一樣不被增幅/
反彈),這個法術無法重複施放。(一定要用圖騰?不確定)
: Added a new Dexterity/Intelligence Skill Gem - Volatile Dead: Corpses near
: the targeted location explode, dealing damage in a small area and creating an
: orb which moves towards nearby enemies before dealing spell damage in a
: larger area. The explosion of the corpse is not affected by modifiers to
: spell damage, and cannot be reflected.
新 敏/智 寶石-Volatile Dead:一樣屍爆傷害,爆炸後產生一個火球自動追蹤怪物,造成
法術傷害,屍爆不被增幅/反彈,。
: Vulnerability has been split into two skill gems - Vulnerability and Despair.
: Vulnerability, a Strength Skill Gem, curses all targets in an area, causing
: them to take increased physical damage and increased physical damage over
: time. Attacks against cursed enemies have a chance to inflict bleeding and
: maim.
: Despair, an Intelligence Skill Gem, curses all targets in an area, making
: them less resistant to chaos damage and causing them to take increased damage
: over time. Cursed enemies also take additional chaos damage when hit.
: Existing Vulnerability skill gems have become Despair.
Vulnerability被分為兩個寶石,Vulnerability力寶:改成增加受到的物理傷害,提高
流血、致殘(減速)的機率。
Despair敏寶:降低混屯抗性,增加持續性傷害,增加被擊中的混沌傷。
已存在的Vulnerability會變成Despair。
: Added a new Intelligence Support Gem - Storm Barrier Support: Creates a
: barrier around you while you channel a supported skill. The barrier reduces
: the physical and lightning damage you take from hits, and grants you a chance
: to gain a power charge when hit.
輔助智寶-Storm Barrier Support:當在持續施法時,在你附近生成一個屏障,你受到的
物理/電傷降低,當你擊中時,有機會得到一個藍球。
: Added a new Dexterity Support Gem - Volley Support: Adds two projectiles to
: supported skills, and causes them to be fired from points to either side of
: you, in parallel. Projectiles Nova (found on Sire of Shards) will currently
: override the projectile source part of this support, however, this will
: change in a future patch.
輔助敏寶-Volley Support:無雙的黃忠,集氣招式。就平行飛射物輔助寶石。多兩個飛射
物,新星狀投射物效果會覆蓋此效果(目前,之後會改)。
: Added a new Intelligence Support Gem - Spell Cascade Support: Supported
: area-targeting skills will also target an area in front of and behind your
: initial target.
輔助智寶-Spell Cascade Support:範圍技會在你指定的地方,前後各產生一次效果。
(所以你指定的地方是中間)
: Added a new Strength Support Gem - Ancestral Call Support: Supported
: single-target melee skills targets two additional nearby enemies.
輔助力寶-Ancestral Call Support:單體近戰技能會多打附近兩個敵人。(聽起來很雞肋)
: Added a new Dexterity Support Gem - Mirage Archer Support: Hitting an enemy
: with a supported bow skill creates a Mirage Archer who continues to use that
: skill for a duration.
輔助敏寶- Mirage Archer Support:被輔助的弓技擊中敵人時,會產生一個幻影弓箭手
持續使用弓技(你裝備的)攻擊一段時間。(你可以嘗試當迷宮王的感覺XD)
: Added 3D art for: Malachai's Mark, Dialla's Malefaction, Dendrobate,
: Hiltless, Void Battery, Redblade Tramplers and Lightning Coil.
增加幾個獨特裝備的外觀。
: Added a new unique Strongbox designed by one of our supporters.
新的橘色箱子(玩家創造)。
: Added a new Rogue Exile based on the winner of the Best Dressed Exile
: competition.
新增一個流亡者,根據最佳服裝競賽的贏家。
https://www.pathofexile.com/forum/view-thread/1982343
長這樣。https://web.poecdn.com/public/news/2017-08-30/WellDressedExile.jpg
: The Abyss Challenge League
: Challenge leagues are a great opportunity for a fresh start in a new economy.
: All of your old characters and items are still present in the Standard and
: Hardcore leagues, but you're encouraged to join the new leagues, complete
: challenges and demonstrate your mastery of Path of Exile!
廢話不翻。舊的東西還會存在。
: With 3.1.0, there are Standard and Hardcore variations of the Abyss challenge
: league available, as well as solo self-found variants of both. They have the
: same core mechanics and items. In the Abyss League, players will encounter
: cracks in the ground. Get too close, and these cracks widen and spread,
: allowing the terrible monsters to climb from their inky depths. Pursue these
: cracks, and you may discover a massive chasm from which dangerous packs of
: monsters emerge. Once you defeat these monsters, the Abyss continues to
: propagate, creating more chasms. Take too long, and the Abyss will seal shut,
: but if you're quick and deadly enough, a chest filled with valuable rewards
: will emerge from below.
深淵聯盟,會在地圖中遇到裂縫,靠近後會越裂越大,產生深淵怪物。越打裂縫會越大,
產生更多怪物,如果太久沒清光會關閉,如果打得夠快的話,最後會有一個寶箱出現。
(簡單來說就是另一個BREACH,用光好點子了嗎?GGG)
: As players progress through the Abyss League, some pits may offer access to
: the Abyssal Depths below. These Abyssal Depths are packed with monstrous
: creatures and valuable rewards, and culminate in an exciting boss encounter.
: Exploring the Abyssal Depths in high-level areas might result in an encounter
: with a Lich boss. These difficult boss fights are quite rare, but very
: rewarding. Defeating a Lich is the only way to earn an exclusive Abyss Unique
: item.
在升級過程中,會遇到一些地洞,會有深淵洞(兩個字都深淵的意思),會遇到深淵王,在
高等洞中會有巫妖王,很難打,但是會給你深淵的獨特裝備。
(就是又一個瓦爾區的概念,我為什麼要說又呢?)
: Monsters and chests from the Abyss can drop Abyss Jewels. Like other Jewels,
: these can be placed in sockets in your passive tree to grant powerful
: bonuses. Unlike other Jewels, they have a set of exclusive new properties and
: can also be placed in Abyssal Sockets on your items! These sockets can be
: found on the new Abyss Uniques and a new base type of Abyss-socketed belt:
: the Stygian Vise.
深淵怪會掉深淵珠寶,可以放在天賦樹中,也可以放在深淵物品(裝備)的洞上。
: The Abyss League includes a set of 40 new challenges. When you complete 12
: challenges, you receive the Abyss Helmet skin. At 24, you receive the Abyss
: Wings. When you complete your 36th challenge, you receive the Abyss Portal
: effect. These microtransactions are exclusively available in the Abyss League.
: From the 19th challenge onwards and for every third challenge after that, you
: receive pieces of an Abyss Totem Pole decoration to display in your hideout.
: The Totem Pole permanently showcases how many of the Abyss challenges you
: completed during this league.
深淵聯盟多40個挑戰,完成會有獎品,就不翻了。
: Minor Features:
小改變
: The targeting behaviour of many skills has been improved, especially against
: large targets such as Kitava and Arakaali.
很多技能改進對付大型的目標(BOSS)的瞄準模式。像是X尾王,SILK的大蜘蛛WAIFU。
: Updated the item frames to fit the current user interface.
物品的框架改進。
: Updated the Stash chest model. So new! So shiny!
倉庫箱子更新,好新!好閃亮!(案陰陽)
: The tutorial has been slightly adjusted to better direct players who are
: having trouble very early on.
改進新手教學。
: Added a tutorial element for using Portal scrolls, and improved the Waypoint
: tutorial.
改進新手教學的使用傳送卷軸、傳點。
: Added a visible Tutorial barrier to the entry of Lioneye's Watch, which
: vanishes after a passive skill point is applied.
新手教學相關,不翻了。
: You can now open the Help Panel by pressing ';'. This can be changed in the
: Options menu.
";"分號按鈕開HELP分頁。
: You can now dismiss Help Panel notifications by right-clicking them. They
: will disappear by themselves after 6 seconds.
右鍵點HELP,他會在六秒後消失。
: You can now turn Divination Cards in at Navali in the Epilogue town or in
: your hideout. The description of the Divination Card achievement
: "Soothsaying" has been updated to reflect this.
預言大師可以繳卡片了,在最終章(11)或是藏身處都可以。
: The Forsaken Masters have moved back to Oriath, and can now be found in the
: Epilogue town.
大師移到最終章(11),可以在城裡找到。
: An effect is now played on corpses which disappear due to hitting the
: corpse-creation limit for skills like Desecrate and Unearth.
兩個產生屍體的技能,當屍體到達上限消失時,會有一個效果提醒你。
: Values for ailments, such as Shock and Chill effectiveness, can now be viewed
: in the Character panel.
狀態欄現在會顯示各種特效,像是冰緩、感電。
: Added a system for scaling the visual effects of ailments based on the size
: of the monster.
新增個系統,根據怪物大小會增加各種冰、電特效。
: Added voice acting for many NPCs and story glyphs which were missing them
: when they were added in The Fall of Oriath.
增加一些NPC、故事的語音。
: Added images to the map pin hovers for areas added in The Fall of Oriath.
增加一些上個聯盟新增地圖的標記。
: Added an option to leave your current party to the character portrait
: drop-down menu.
人物肖像新增離開隊伍的選項。
: The league selected on the drop-down menu on the Character Selection screen
: is now saved, and will be the selected league whenever you open your client.
在選擇人物選單,篩選聯盟選項現在會存檔了,不用每次登入都顯示所有角色。
: Improved the quest reward selection user interface.
改進任務獎勵選擇介面。
: Added a timer below each flask icon which, while the flask is active,
: displays the remaining duration for that flask.
在水瓶標誌下方會有計時器,提醒你水瓶效果還在作用中。
: Debuffs are now displayed on a separate line to buffs, flask effects and
: charges.
減益效果現在會跟其他效果分開顯示(不同行)。
: Auras you have activated that are affecting you are no longer displayed in
: the buff bar as the skill icon shows which auras are active. Auras from other
: sources will still appear in your buff bar.
自己的靈氣將不會顯示在上方效果欄,但是別人的你吃到,他會顯示。靈氣現在只會在
技能欄那邊顯示(啟動中)。
: Skills with modified cooldowns now show their final cooldown rather than the
: cooldown modifier.
技能冷卻效果現在會直接顯示CD時間,而不是CD減少多少%。
: Monsters will now show their rarity as they're emerging.
怪物會在出現的時候顯示稀有程度。
: The Challenges tab now displays the number of challenges you have completed
: at the top.
挑戰選單會在最上方顯示你完成了多少挑戰。
: The default minimum for Dynamic Resolution Scaling is now set to 30 frames
: per second. You can change this in the Options menu.
最低動態解析度設定成30FPS,可以在選單改。
: Improved the effects for monster rarities and ailments.
怪物的稀有度會影響他的特效(冰火電之類)。
: Added support for subsurface scattering. Check out the ice and candles!
新增表面效果,看看冰、蠟燭。
: Optimised a lot of skills, areas, monsters and effects.
優化很多技能、區域、怪物、特效。
: Continued to incrementally improve the sound, art, effects and environments.
繼續改進各種東西(廢話)。
: Character Balance
角色平衡(NERF)
: Intimidate now causes enemies to take 10% increased Attack Damage (rather
: than 10% increased Damage).
: 威嚇現在改成使敵人增加10%承受的攻擊傷害 
: 而不在是增加10%承受傷害(很公平...幾乎都是傷害偏低的必中近戰在用這個)
: Skill Balance
: Existing Vulnerability Skill gems are now Despair gems. Despair curses all
: targets in an area, making them less resistant to chaos damage, and causing
: them to take increased damage over time. Cursed enemies also take additional
: chaos damage when hit. There is a new red skill gem called Vulnerability.
前面說過了,詛咒分成兩個。
: Your minions (and their minions) will no longer deal or take damage while you
: are dead.
你的招換物跟她們的招換物,不會在角色死亡後造成傷害或受到傷害。(躺著過流哭哭)
: Dark Pact no longer gains bonus radius when using your life. The damage bonus
: from using your life grows less quickly as the gem levels up, dealing 76%
: more damage at level 20 (down from 95%).
Dark Pact當你用HP時,沒有額外範圍加成,LV20傷害從95%調降到76%。
: Detonate Dead now deals spell damage based on the level of the skill gem, in
: addition to damage based on the corpse's maximum life. The base fire damage
: dealt by the spell part of the explosion has been significantly increased.
屍爆現在的法傷是看等級,而屍體的最大血量變成ADD傷害。法術的基本火傷顯著的增加。
: The skill now gains additional area of effect radius as it levels, and its
: base critical chance has been increased from 5% to 6%. The cast time has been
: lowered to 0.6 seconds (from 0.8).
依照技能等級增加範圍,爆擊率從5%升為6%。施法時間從0.8降到0.6秒。
: Raise Spectre now grants additional accuracy to Spectres based on the level
: of the gem.
招喚Spectre會依技能等級增加準確率。
: Bear Trap and Vaal Rain of Arrows now remove all movement speed, as opposed
: to reducing it by 300%.
熊陷阱跟瓦爾劍雨,現在會移除所有的跑速。以前是移除300%跑速。
: Raging Spirits now have a 15% less Added Damage multiplier, up from 30%.
招換火靈現在從15%減少ADD傷害,以前是30%。
: Summoned Skeletons now have a 50% more added damage multiplier, up from 30%
: less added damage.
招喚哭簍50% more傷害,以前30%。
: Raging Spirits, Spiders created from Arakaali's Fang, and the spirit skulls
: from the Essence of Insanity can no longer taunt their enemies.
大蜘蛛招換的蜘蛛、火靈,Essence of Insanity的特效,都不會再taunt他的敵人。
: The amount of burning damage dealt by the burning ground created by a Burning
: Arrow on a character with the Pitch Darkness threshold jewel is now
: determined by the level of the Burning Arrow skill gem.
火箭珠寶的特效,產生的火地板傷害改成依照火箭等級。
: Orb of Storms can now trigger lightning strikes from channelled skills.
暴風漩渦現在可以從引導技能中的lightning strikes。
: Desecrate: Now creates 5 corpses (up from 3). The cooldown has been reduced
: to 3 seconds per stack (down from 5), and the cast time has been reduced to
: 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more
: steadily as the skill gem levels up. It can now create higher level corpses
: at most levels, except level 19 of the gem, in which the maximum corpse level
: has been lowered from 100 to 81.
Desecrate現在可以產生5個屍體(以前3),CD時間從5秒改成3秒,施法時間從1秒降成0.8
秒。創造的最高屍體等級,現在會依照寶石等級穩定提升,在大部分的等級能創造出高等
屍體,除了19級,最高等級屍體從100降到81。
: Lightning Tendrils has been reworked. It is now a channelled skill, and deals
: more damage on every 4th pulse. It has also received a visual overhaul. The
: new version hits slightly less frequently than previously, but has higher
: sustained damage overall.
Lightning Tendrils重新設計,他現在是引導技能,然後每四波會打一下比較痛,攻擊頻
率下降,但是總傷害變高。
: Minion Life Support now affects Minion Life multiplicatively (it now provides
: 30% MORE Minion Life rather than 30% increased Minion Life) at level 1 of the
: gem (up to 49% more life at level 20).
招換物生命從increased 30%改成 MORE 30%,LV20 19%。
: Dark Pact now counts as being a Minion skill gem, and will thus interact with
: effects such as the one found on Cloak of Tawm'r Isley.
Dark Pact改成招換物相關技能,可以被 Cloak of Tawm'r Isley影響。
: Ruthless Support can no longer support Channelled skills.
Ruthless Support不再對引導技能產生效果。
: Cyclone can no longer be supported by Ruthless Support.
同上,旋風也無法被Ruthless輔助。
: Iron Will can now support Summon Skeleton and will affect the damage dealt by
: Skeleton Mages if you are using the Dead Reckoning threshold jewel.
Iron Will現在可以用在招換骷髏上,以及骷髏法師。
: Arctic Armour's chilling effect now slows enemies by 30% when you are hit (up
: from 10%).
極地裝甲現在緩速改成30%(以前10%)。
: Melee attacks supported by Multistrike now more accurately take attack range
: (including area of effect modifiers) into account when checking for targets
: for subsequent attacks. This has negatively impacted some skills and
: positively impacted others, but in general melee skills supported by
: Multistrike will target monsters that better fit the behaviour of the attack.
總之就是多重攻擊改變攻擊模式,有些近戰技能會變爛,有些變強(沒說哪招)。
: Bladefall's area of effect was wider than intended close to the caster. The
: area of effect now better matches the area the blades visually land. The
: total width of Bladefall's area of effect has been increased slightly to
: compensate for the now-narrower early stages.
刀雨範圍大,第一波比以前的寬,總寬度也變長。
: Storm Burst is now correctly modified by factors based on the state of the
: projectile (such as Powerful Precision's "Projectiles have 100% increase
: Critical Strike Chance against Targets they Pierce").
Storm Burst現在會被正確的增幅,例如 Powerful Precision穿過怪物會增加100%爆擊率

: Charged Dash is now limited to a maximum of 15 strikes per skill use, as well
: as limited by distance travelled.
Charged Dash現在一次只能打15下,也會依照移動的距離來限制。
: Static Strike's radius has been increased from 19 to 20, bringing its total
: radius to 24 at gem level 20. Static Strike's explosion now correctly applies
: ailments with 40% less effect. It was previously applying ailments without
: taking the less-damage modifier into account.
Static Strike的距離從19改成20,LV20距離24,以前沒改到,現在40%減少效果實裝。
: Ice Crash's radius has been increased from 8 to 9 for the first stage, from
: 16 to 18 for the second stage, and from 24 to 26 for the third stage.
Ice Crash距離從8改9,第二階段16改成18,第三階段24改成26。
: Earthquake's radius has been increased from 25 to 28 for the second stage.
: Reave's radius has been increased from 17 to 20, bringing it up to 24 at gem
: level 20.
地震範圍從25改成28, Reave的範圍從17改成20,lv20達到24。
: Wither now increases Chaos damage taken by 6% (down from 7%), and stacks up
: to 15 times (down from 20).
Wither的增加受混傷從7%改道6%,加疊20層改成15。
: Vaal Power Siphon's radius has been reduced to 70 units (down from 120).
瓦爾力抽範圍改成70單位(以前120單位)。
: Item Balance
物品平衡
: Divination Cards: The locations, drop rates and requirements for many
: Divination Cards have been reworked, in part due to the changes to the Atlas
: in this patch, and in part to better integrate Divination Cards into areas
: introduced in The Fall of Oriath.
卡片掉落地點、掉落率、需求都重做。因為有新地圖,所以有改變。
: Life regeneration mods have been slightly renamed and reordered as two higher
: tiers have been added.
回血MOD被重新命名,而且增加兩個更高的等級。
: Life regeneration mods on rare items have been buffed across the board, with
: the existing highest tier mod now granting up to 20 life per second. Existing
: items can be updated to these new values using Divine orbs.
所有黃裝的回血MOD被BUFF,現存最高的等級是每秒回20血,可以用Divine orbs去洗。
: When used on a belt, Essence of Insanity now grants 10% increased Movement
: Speed during any Flask effect, up from 5%.
精隨加強的腰帶,使用水瓶增加跑速從5%改成10%。
: Atlas-only item basetypes can no longer be found in Vaal Side Areas.
只存在ATLAS的物品白裝,現在不會在瓦爾區找到。
: Unique Item Balance
: Atziri's Acuity: No longer instantly leeches Life from critical strikes, and
: instead grants Vaal Pact if you have dealt a Critical Strike Recently. This
: does not affect existing versions of the item. See the Passive Tree Changes
: section for more information regarding changes to Vaal Pact.
女王手因為VP改動,所以也跟著改。
: Witchfire Brew: Now creates a Despair curse aura on use. This affects all
: versions of the item.
蜜釀因為脆弱詛咒改了,所以得到的詛咒光環也改了。
: Doomfletch: Now adds 100% of Physical Damage as Damage of a random Element
: (down from 110%). No longer has increased Critical Strike Chance, and instead
: has (12-16) to (20-24) added Physical Damage. Divining an existing Doomfletch
: will change the added physical damage and the added damage of a random
: element, but will not remove the critical strike chance.
Doomfletch物傷轉元素傷改低
: Doomfletch's Prism: Now adds 100% of Physical Damage as Damage of each
: Element (down from 110%). This change can be divined.
同上。
: Kongming's Stratagem: No longer creates a smoke cloud when a socketed trap is
: triggered. Instead, grants the "Fog of War" skill, which creates a smoke
: cloud when any of your traps are triggered. This skill has a cooldown.
Kongming's Stratagem的煙霧雲原本是裝備在上面的陷阱觸動才會產生,現在改成所有裝
備的陷阱都可以觸動,但是現在這個煙霧有CD時間。
: Lion's Roar: Now only grants knockback to melee attacks during flask effect.
Lion's Roar只有水瓶效果下,近戰攻擊才會擊退。
: Lycosidae: Chance to drop from monsters has been greatly reduced. This item
: was being used on a significant portion of melee characters across all levels
: as an extremely cheap way to get around accuracy requirements.
Lycosidae掉落率大大的降低,因為對任何等級近戰腳色都有很大的幫助。
: Bisco's Collar: Chance to drop from monsters has been greatly reduced.
Bisco's Collar掉落率大大的降低。
: Queen of the Forest: Now has 200 to 240% increased Evasion Rating (down from
: 240 to 380%). This change can be divined. The movement speed bonus this item
: can provide has been capped at 100% for all versions. Changes to evasion
: basetypes in The Fall of Oriath both pushed the evasion rating of this item
: too high, and took the movement speed this item granted to extremes.
森后的閃避現在的最大值,是以前的最低值,然後跑速加成最多100%,
: Rise of the Phoenix: Maximum Fire Resistance granted has been reduced to 5%
: (from 8%). Life regeneration has been increased to 15 to 20 per second (from
: 6). These changes can be divined. New versions now also grant 40 to 60 Life
: (this cannot be divined).
正火頓最大火抗從8%降到5%,回血從每秒提升到15~20(以前6),然後新版增加40~60血。
: Omen on the Winds: Now allows Ice Shot to pierce 3 additional targets (down
: from 5). This can be divined.
Omen on the Winds現在讓冰箭穿透3個目標(以前5)。
: The Dancing Dervish: While Manifest Dancing Dervish is active, the Dancing
: Dervish now has a 25% chance to grant you a Rampage kill when it hits a
: unique enemy. The minion created by this unique can no longer cross
: unwalkable gaps. These changes affect all versions of the item.
這個啟動的時候,打橘色怪物會有25%機會發動RAMPAGE KILL,而這怪招換的小兵無法
穿越障礙。
: The Pandemonius: The chilling effect now slows enemies by 30% when you are
: hit (up from 10%). These changes affect all versions of the item.
The Pandemonius的冰冷效果提升到30%(以前10%)。
: The Baron: Now adds half of your Strength to your Minions (rather than all of
: your strength). This affects all versions of the item.
The Baron增加你腳色一半的力量給你的招換物(以前是全部)。
: Dead Reckoning: Now correctly replaces a number of Skeleton Warriors with
: Skeleton Mages when using Vaal Summon Skeletons.
當使用招換瓦爾骷髏的時候,Dead Reckoning現在會招換幾個骷髏法師代替骷髏戰士。
: Death's Oath: Now properly updates its behaviour when items, passives or
: skills change it in some way.
Death's Oath改變行為模式(沒說啥)。
: Auxium: Clarified that Freeze Duration (not Effect) is based on Energy
: Shield. The functionality has not changed.
澄清 Auxium冰冷時間是依照護盾。只是修改說明。
: Monster Balance
怪物平衡
: New monsters have been added to areas all throughout Wraeclast and Oriath,
: including newer, more difficult versions of the Parasites found throughout
: Acts 6 and 7, and Kitava-fied versions of the Blackguards found throughout
: Act 5.
ACT6 7加入 寄生蟲,ACT5加入X王版本的黑衛士。
: The number of monsters found in areas throughout the campaign has been
: adjusted, and the number of monsters found throughout the game should be more
: consistent across multiple instances. This particularly affects The Old
: Fields, The Vaal Ruins, The Sewers, The Marketplace, The Battlefront, The
: Ebony Barracks and The Crystal Veins, but is not strictly limited to those
: areas.
某些怪待在某些地圖,現在會比較一致。
: The following unique monsters are no longer Immune to Freeze, and instead
: have a minimum action speed that they will be set to if they are frozen: The
: Shaper, Guardian of the Chimera, Guardian of the Minotaur, Guardian of the
: Hydra, Guardian of the Phoenix, Vision of Justice, The Goddess, Argus,
: Abaxoth, the End of All That Is, Haast, Unrelenting Frost, Atziri, Queen of
: the Vaal, Vessel of the Vaal, Atziri's Devoted, K'aj A'alai, K'aj Y'ara'az,
: K'aj Q'ura, A'alai, Y'ara'az, Q'ura, Tormented Temptress.
: Monsters which trigger skills based on the damage they take can now trigger
: those skills from taking damage over time.
這些橘怪以後不會再免疫冰緩了。總之冰緩打越痛越緩。
: Infested monsters that can spawn parasites when slain now grant increased
: experience and drops when shattered or exploded, to compensate for them not
: releasing their parasites on death.
被寄生的怪物,如果他死亡會掉寄生蟲的話,當他被冰碎或是爆炸時,得到的經驗跟物品
會比不掉寄生蟲的怪好。(就是會掉蟲的經驗比較多)
: Shield Crabs now give additional experience if destroyed before they would
: unleash their final form.
兩條命的螃蟹,如果能在他把裝甲脫掉前打爆(冰碎、爆炸),會得到比較多經驗。
: Crimson Scholars also give additional experience if shattered.
Crimson Scholars被冰碎會額外給經驗。
: Monster mods "Reflects Physical Damage" and "Reflects Elemental Damage" have
: been reworked. They now appear as Nemesis mods. Attacking a monster with
: Physical or Elemental Reflect now triggers a mortar spell targeted at your
: location. This spell has a cooldown.
物反、元反改變,現在會對你的所在地放(迫擊砲)法術,應該是指拋物線的法術,也就是
說可以閃避掉、走位。
: Both versions of Reflect now only appear on Nemesis rare monsters.
: The effects created by Flame Bearer, Frost Bearer and Storm Bearer Bloodlines
: monsters now appear more quickly and should be more clearly visible.
兩種反傷都只會出現在Nemesis的黃怪上面,應該會比較簡單清掉。
: The Ryslatha fight in Act 6 has been significantly changed: Ryslatha's eggs
: now explode and create damaging patches on the ground, and Ryslatha herself
: is much more mobile. The monsters spawned by her pods are possessed by more
: difficult Parasites. Ryslatha herself is now immune to Knockback.
第六章的踩蛋引起怪的憤怒,現在他經過的地方會有傷害地板效果,他本身不會被擊退了
(現在才有)。
: The Lightning Thorns skill (used by the Blackguard Mages as well as others)
: no longer deals a flat amount of reflected Lightning damage to attackers.
: Instead, it triggers a nova of lightning projectiles with a short cooldown.
第四張的女黑衛放的閃電盾,現在不會再反電傷到攻擊者身上,改成發出新星狀的閃電
飛射物,而此技能的CD很短。
: The parasite infesting Hollowskull, the Willing Host is now called
: Encephalophage.
某個怪被寄生會招換Encephalophage
: Encephalophage can now Leap Slam.
承上,那個招出來的怪會LEAP SLAM。
: Parasites that drop off of slain monsters will now match their host's rarity.
寄生蟲的掉落物,會符合牠門的宿主的等級。
: Riptide now better signals when it will use its dangerous skills, and creates
: fewer vortexes.
Riptide(應該是水球怪)如果要使用危險技能的時候,會有比較明顯的特徵。減少漩渦的
使用。
: Captain Arteri and Captain Aurelianus can now drop items
作者: TameFoxx (foxx)   2017-12-06 12:00:00
666666
作者: PeriodDark (黑暗時期)   2017-12-06 12:01:00
先推,感謝翻譯
作者: bij831 (睡貓)   2017-12-06 12:08:00
沒庫房改善?
作者: dl4303 (歪頭)   2017-12-06 12:10:00
我要支持佛心公司 我要買特效
作者: RuinAngel (左)   2017-12-06 12:14:00
Abyssal Depths 真是翻譯惡夢XD 深淵深處庭院深深深?
作者: gugugaga (guga)   2017-12-06 12:14:00
感恩幻影射手可以支援圖騰嗎XD 應該不行吼
作者: patrickleeee (派脆)   2017-12-06 12:17:00
應該是你要攻擊才能 應該拉LOL
作者: a0165749 (bleqdyce)   2017-12-06 12:18:00
Storm barrier 應該是被擊中拿球
作者: pipsik (LJS)   2017-12-06 12:20:00
感謝翻譯,另外藥水終於有計時了 opop
作者: a431170 (安)   2017-12-06 12:21:00
作者: LooolOAO (阿鬼)   2017-12-06 12:40:00
想知道之前公佈的新倉庫的消息
作者: greedystar1 (小狼)   2017-12-06 12:44:00
現在還有啥東西可以設計倉庫頁的 我想不到
作者: s58111158 (左手只是輔助)   2017-12-06 12:46:00
太猛啦
作者: westwade (秋思化刃)   2017-12-06 12:50:00
啥時要開放旁邊可以直接拉倉庫頁功能 一堆倉庫頁整理超累 還不定時被弄亂= =
作者: telluImsorry (Come up to meet you )   2017-12-06 12:53:00
...公..倉...使用...紀...錄...啥時.....來....
作者: s953412 (輝煌聖殿)   2017-12-06 12:54:00
地圖倉庫頁(X
作者: yehjack   2017-12-06 12:57:00
看來綠球逃過一劫 可以練俠客摟
作者: doom3 (ⓓⓞⓞⓜ③ )   2017-12-06 13:02:00
獨特裝備倉庫頁 一頁屌打十頁
作者: PNwan (花生)   2017-12-06 13:05:00
翻譯推
作者: Trippinglove (Mr.Wang)   2017-12-06 13:12:00
翻譯推
作者: s37166117 (ace)   2017-12-06 13:17:00
卡等下一頁
作者: risk0717 (Eustars)   2017-12-06 13:26:00
公倉使用記錄讓我想到之前某個公會,笑死
作者: NIOHA (愛的箴言)   2017-12-06 13:28:00
巫妖王跑錯棚了吧
作者: sharpwolf (蕭狼)   2017-12-06 14:13:00
單體技能可以多打兩個應該會大幅強化冰霜之刃,閃電打擊,熔岩打擊,野性打擊之類的後續爆發效果
作者: Regition (器根G刃)   2017-12-06 14:16:00
熔打多兩坨速度也是慢 只能期待有小弟的的王能吃更球冰霜跟閃電原本清圖就蠻快了 目前看下來野性契合度最高不過我比較有疑問的是融打跟閃電都是敲地板就有為何野性還要A到怪才有==
作者: nahsnib (æ‚Ÿ)   2017-12-06 14:20:00
充能打擊也要A到怪才有,哭哭喔存在感爆低的
作者: s58111158 (左手只是輔助)   2017-12-06 14:21:00
可能比較像冰刃那樣打到怪才爆出來後續的東西吧volley和GMP是不同的清怪感覺,速刷應該還是選GMP
作者: patrickleeee (派脆)   2017-12-06 14:22:00
休息一下 晚點繼續
作者: Regition (器根G刃)   2017-12-06 14:23:00
這設定大幅度的影響遊戲體驗 改了也不會過強,GGG在想啥
作者: greedystar1 (小狼)   2017-12-06 14:33:00
辛苦了
作者: s58111158 (左手只是輔助)   2017-12-06 14:51:00
蜜釀>//<
作者: kiokami (akiko)   2017-12-08 14:43:00

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