Re: [EU4 ] BETA Patch 1.13 - Full Patchnotes

作者: michaelxxx (abcd)   2015-06-27 21:20:31
把幾個我覺得重要的變更貼上來
# Autonomy & Cores
- Reduced effect of autonomy on warscore cost.
降低自治度的warscore減算
# Development
- The cost to improve provinces is no longer increased by +5 for each time
developed
- Increased cost to develop from +1% to +2% per existing development.
取消每點一次發展度需求+5,取而代之每點dep值+2%點數
- You can no longer improve a province's Base Tax, Production or Manpower if
its value is already more than that of the other two combined (so for
example, if Base Tax is 3 and Production/Manpower 1 each you can only improve
Production or Manpower).
發展點不能專精化了(我覺得這其實是爛改動)
# Economy
- Reduced trade power from provinces.
- Reduced trade power effect of Important Centers of Trade and Tolls.
- Reduced maintenance of light ships.
trade power 點數重分配
# Governments
- Parliament Issues that boost base values of provinces will now only do so
in one province per debate.
- Some Parliament bribes that were far too cheap were made more expensive.
英國議會變貴了
- Rank 2 countries now get +1 diplomat, and rank 3 countries +1 free leader.
政府等級提升變強
- Ambrosian Republic now has 4-year election cycles (up from 3).
# HRE
- 'Large Nation in HRE' and 'Small Nation in HRE' vote modifiers are now
based on development instead of number of provinces.
HRE內講話份量根據發展度
- Reduced Imperial Authority change from number of princes, foreign control
and free cities.
- Countries on a different continent than the current Emperor are no longer
eligible to be Emperor.
# Ideas & Policies
- Daimyo traditions now have +25% land forcelimits instead of time to
fabricate claims
- Daimyo idea 'Armies of the Daimyo' is now +25% manpower instead of +50%
land forcelimits.
日本相關
- Rebalanced trade ideas to give more trade power (to compensate for power
lost from trade efficiency).
貿易理念BUFF
- Horse Artillery policy is now +10% artillery power (down from +20%).
- 'Organized Construction' economic idea is now -10% build cost (down from
-20%).
經濟蓋建築被砍了
# Religion
- Most papal actions now give 20 year modifiers instead of one time boosts.
- Now possible to switch between the Buddhist faiths.
- Reformed's Trade Focus now gives trade efficiency instead of trade steering.
- Reformed's War Focus is now 10% land & naval morale (down from 15%).
克爾文教派nerf
# Subjects
- Overlord now gets dragged into protectorate's defensive war when
subjugating them.
- Increased diplomatic power cost of forcing a union partner to change
culture.
叫附庸轉文化會更容易獨立
- Which religion a released country/vassal gets is now based on the majority
religion in their core provinces (with previous religion counting as 50%
larger than it actually is).
放附庸的國教依據國內省份狀況
# Technology
- Chinese & Indian tech groups now start at tech 3.
東方科技組buff
- Development & Administrative efficiency is now gained 20% at a time around
1630, 1700 and 1760, for a total of 60% (up from 50%).
我看不懂。有待理解的人解釋
# War
- In order to demand provinces you must now be able to make them your core
(if not already), either directly or eventually through other provinces you
are taking at the same time.
割地原則改變?
- The amount of AE, prestige, power projection etc you can get from a single
province is now capped at the equivalent of 30 development. Development over
30 in a single province will not count towards these factors.
發展度對ae pp值的影響最高只到30點
- Large nations now get more AE (based on total development).
大國拿更多ae (變相buff干涉理念)
- Lowered Aggressive Expansion impact when taking core of vassal.
幫附庸收復失土ae增加量減少
- Increased army tradition gain from sieges.
攻城加軍事傳統
- Increased base naval forcelimits to +12 for independent nation and +4 for
subject nation.
小國海軍buff(台灣國表示欣慰)
- You now get army tradition for each fully maintained non-obsolete fort, up
to a maximum of +1. The amount you get depends on how many forts you have
compared to your total development level.
養要塞+軍事傳統
- No single entry of a peace treaty can now cost more than 300 diplomatic
power (for example, releasing a huge junior PU partner than no longer cost
more than 300 DIP).
大合約降價
###################
# AI
###################
# Diplomacy
- No longer willing to join offensive wars where the attacker is attempting
to force a union on a Great Power (unless it's a Succession War).
- Will no longer designate historical rivals as a March under any
circumstances.
- Will now refuse to be vassalised by a country that owns its cores.
這應該是指和平外交附庸吧......
- Now more reluctant to ally countries with a significantly weaker military
potential.
大腿更難抱了......
- More keen to accept offers of support independence when disloyal.
ai更願意支持獨立(丹麥表示憤怒)
- Will no longer be Friendly towards countries it is at war with.
- Now less willing to ally much weaker countries that already have powerful
allies.
大腿更更難抱了
- Now more willing to ally weak countries that are threatened by a rival.
看rival關係更重要了
- Papal AI is now less likely to be militaristic.
教皇個性變的比較愛和平了 XD
###################
# Bugfixes
###################
- Having more than 7 Free Cities (by for example using the Nation Designer)
no longer gives additional monthly Imperial Authority past the 7th.
超過7個自由市不給HRE帝國權威加值
- Imperialism CB is now unlocked at dip tech 23 (to match updated tech info).
- Add/Remove Historical Rival/Friend effects now display correct tooltips.
- Ironman cannot be loaded until checksum has been calculated (to prevent
deironmanization of save games).
鐵人存檔自行備份作弊法被防堵了?
- Administrative Efficiency now also affects cost to diplo-annex.
作者: qsman   2015-06-27 21:33:00
administrative efficiency就是我第一篇講到的,原本最高只到50%分兩次給,現在改成最高到60%分三次給
作者: DogEggz (DogEggz)   2015-06-27 21:36:00
割地那個就是如果該省份你無法造核就不能割
作者: qsman   2015-06-27 21:36:00
「幫附庸收復失土降ae」應是「減少幫附庸收復核心的ae」
作者: DogEggz (DogEggz)   2015-06-27 21:37:00
然後貿易理念BUFF是因為重要貿易中心給的貿易力量變少了
作者: qsman   2015-06-27 21:38:00
鐵人存檔那項是修復有鐵人檔會變成一般檔的bug發展度限制那項我覺得方向是對的,1/50/1的發展度怎麼看都很怪,可是限制也許可以從A=<B+C 改成 A=<(B+C)*2Administrative Efficiency影響造核、外交吞併點數及overextension和warscore,tooltips裡竟然真的沒解釋...
作者: l68726872 (tzu)   2015-06-28 12:10:00
照那個發展點的說法 的確是類似A=<B+C沒錯呀if its value is already more than that of thetwo combined照那意思可以10/20/10之類這樣點不過不知道能不能只專注兩項類似24/25/1之類?因為照他不能比其他兩個加起來更多的規矩其實純發展兩種也不是不行

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