[徵才] Cloisters迴廊誠徵遊戲工程師

作者: riceboll (TheRB)   2020-03-25 23:00:33
(朋友沒有帳號,以下代po)
【公司簡介】
迴廊是一個發起於紐約的團隊所創建的獨立遊戲公司。
我們成員來自全球各地,致力於開創性的敘事手法與獨特的視覺風格設計遊戲
以故事傳遞意義,帶予玩家獨一無二的互動體驗。
歡迎對敘事藝術有熱情的開發者,一起來打造世界級的獨立遊戲!
Cloisters is an indie development team that originated in NYC and is now a multinational studio. Our goal is to deliver meaningful interactive experiences through experimental storytelling and stylized visuals, challenging players' perception of reality through the juxtaposition of surreal imagery and the mundane.
官網: https://www.cloisters.games/
【職缺1】
Full-Time Gameplay Programmer 全職遊戲工程師
【需求條件】
‧ Bachelor’s degree in Computer Science, Software Engineering, or equivalent.
‧ Experience with the C# language and Unity game engine.
‧ Familiarity with standard 3D math concepts (matrices, quaternions, linear algebra).
‧ Excellent spoken and written communication in English.
‧ Design, implement, and maintain systems and tools to support gameplay (animation, locomotion, navigation, etc.).
【工作內容】
‧ Work as part of a small, agile engineering team.
‧ Assist in bringing a new game project from prototype to release.
‧ Communicate with non-engineers about the details of bugs, feature requests, and design concepts.
‧ Design and develop new gameplay features in cooperation with other team members.
【其他條件】 (非必備)
‧ Game design.
‧ 2+ years game programming experience is a plus. Game industry experience is not strictly required, but is strongly preferred.
‧ Profile and optimize to remove bottlenecks.
‧ Support tools and technology as needed for specific project requirements.
作者: SecondRun (雨夜琴聲)   2020-05-01 22:26:00
小時不學英文 長大..QQ

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