[心得] Mud codebases

作者: enthos (影斯作業系統)   2020-09-06 22:29:52
我想找一些程式碼作為我的遊戲核心,有部分的Mud可以用來參考。
1.
https://github.com/nathanj/gomud
A mud written in Go
程式碼短、易於修改、綜合評價是去年度找到時最高的。
LICENSE 是我寫信請對方加入的。
2.
https://github.com/natefinch/claymud
ClayMUD is a highly configurable, highly performant MUD
implemented in the Go programming language.
3.
http://www.andreasen.org/newmud/
可以找到2006年以前的舊資料。
4.
https://github.com/briandamaged/bettermud
BetterMud from MUD Game Programming. With syntax fixes!
5.
https://www.wolfmud.org/
Java mud => golang mud
6.
https://github.com/topics/mud-engine
https://github.com/topics/mud
https://github.com/topics/mud-server
7.
https://github.com/bbuck/dragon-mud
A text-based game engine written in Go and scripted with Lua.
8.
https://github.com/TeamSPoon/prologmud
MUD Server written in Prolog using Forward chaining
獨特的 Mud, 使用上一個世代日本人開發AI失敗的 Prolog 語言。
9.
https://github.com/Galfurian/RadMud
A post nuclear Multi User Dungeon (MUD) written in C++.
今年找到的, 有各種除錯訊息, 評價相對較高。
10.
https://sites.ualberta.ca/~hollis/nakedmud.html
NakedMud: Content-less MUD engine
最後決定用這個系統來修改。
Additional Downloads
Quest
Currency
Affects
Object Bonus
Stats
https://github.com/LimpingNinja/ngenmud
Child of NakedMud - includes bug fixes,
feature enhancements, staying in line with vision
作者: tsetsethatha (吉星麥造~~~我來了)   2020-09-06 22:34:00
標記為第5000篇!!

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