[情報] 12/2 Q&A

作者: WillieHuang (Willie)   2014-12-02 23:56:35
抱歉離開的比預期的久了些… >"<
11月底的 Q&A 預計用節錄的方式補譯
- the fact that RU251 HEAT shells are flying much faster than AP shells is
correct (historical)
RU251 的 HEAT 彈飛得比 AP 彈要快是符合史實
- apparently, STA-2 will not have limited MM either (just like Panther 88)
STA-2 正常分房
- historical and garage battles and new chat are still being developed
歷史戰鬥、車庫戰、新聊天系統仍在研發
- Storm says he can’t talk about the Havok development, but he mentioned
that one of the issues is that with a lot of destruction on the screen, it
consumes too much memory (RAM), there are also performance issues
Storm 說他無法討論 Havok 開發的話題;但他提到畫面內出現大量可摧毀物件時佔用
記憶體過高,而且有效能的問題。
- 9.5 KTTS video was apparently already made
9.5 ASAP 已經錄了
(譯者:是 Storm 主持嗎?之前有一次被他用病假躲掉 www)
- developers were working on TXAA anti-aliasing, they scrapped it because “
it turned out to be shit”
正在弄 TXAA 反鋸齒,因為「結果很差」而放棄
- the amount of 200 people working on WoT includes artists and testers
之前說的200個 WoT 開發人員有包含藝術家和測試員
- dynamic tank characteristics are still in the development queue, Storm
admits they were pushed numerous times to the back due to other priorities
動態車輛數據系統仍在研發儲列中,Storm 承認它曾被其他的重要項目插隊許多次
- there is generally no such thing as a plan for unification of WoT, WoWp and
WoWs interface
基本上,沒有計畫統一 WoT、WoWp 和 WoWs 的界面
- HD models are being made by outsourcers
HD 模型外包製作中
- chat 2.0 server part was gradually implemented since spring 2014. After
that is done, developers will add the client side.
新聊天系統的伺服端從今年春天起就在陸續安裝。當伺服端搞定之後,就會替客戶端升級
http://ftr.wot-news.com/2014/12/02/2-12-2014/

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