[情報] 8/9 - 13 Q&A

作者: WillieHuang (Willie)   2014-08-13 17:30:21
A summary of everything I missed in last few days. Apparently, one of the
WoWp developers left the Persha studio in Kiev. I asked around and from what
I could gather, Wargaming (despite constant claims of the opposite) pretty
much stopped considering WoWp as a successful/perspective project (to put it
mildly).
一名WoWp的開發人員離開了位於基輔的Persha工作室。就我四處打探的消息,WG已不再認
為WoWp是個成功/有前景的計畫(雖然WG一直發布相反的聲明)。
Also, if you are wondering where are not exactly tons of QA – Storm is on
vacation. Enjoy!
Q&A不多,因為Storm又渡假去了
- new visibility (viewrange) system is being worked on
正在搞新的可視判定系統
- Stalingrad map will be “really nice”, won’t come in 9.3
Stalingrad地圖會「很棒」,但趕不上9.3
- Stalingrad will come earlier than within half a year
半年內會出
- WG thinks that the most active Stronghold mode will be the tier 6 battles
WG認為堡壘模式最熱門的部份會是六階的戰鬥
- air raid will come in WoT (SS: Stronghold consumable)
WoT 會有『空襲』(堡壘模式的消耗品)
- apparently, thinking of having a PvE mode with a “boss” in Maus for
example that would require some player skill would be “serious AI
overestimation”
有人認為PvE模式會有需要玩家技巧才能打勝的頭目。「太高估AI了」
- according to player feedback, Kharkov is the most popular map in World of
Tanks
據玩家意見回饋表示,Kharkov是目前最受歡迎的地圖
(skipped the idiotic “25 percent RNG will not be reduced” etc. stuff)
(略過那些沒大腦的提問)(SS GJ)
http://ftr.wot-news.com/2014/08/13/missing-qa-9-8-13-8/

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