[情報] 6/21 堡壘模式Q&A

作者: tai33ru (磁磚大)   2014-06-23 12:03:18
兩天合起來翻
- the KV-1S info about the split into tier 6 and 7 was apparently not
correct, it’s possible the split will be into tier 5 and 6 (SS: at this
point, we have two sources of high reliability contradicting one another, the
5-6 version however seems more likely)
1S分成六、七兩階是錯誤的資訊,五、六兩階才是可能的。(SS:我們有兩個可信度
都很高的資料來源,雖然相互牴觸,但五六分階的可能性較高。)
- apparently, some players are still complaining about Maus mantlet – Storm
said he can’t confirm it is shaped wrongly (SS: I investigated a bit and it
should be correct – in one position, it leaves a “gap” at one part of the
mantlet, it actually was like that historically)
還是有一些玩家抱怨鼠式的炮盾,Storm說他不能肯定那是錯的。(SS:我研究了一下
,應該是正確的─在砲塔的某個位置上他做了一條溝,這個部分符合史實。)
- confirmed that some tier 10′s will recieve minor buffs in 9.2, the exact
nature of these buffs is not determined yet, they will appear on the test
9.2改版中某些T10會小Buff,還不確定細節,測試時會公布。
連結:http://ftr.wot-news.com/2014/06/21/21-6-2014/
6/22是針對堡壘模式的Q&A
Nothing much today, Storm is apparently still on vacation. You can however
check Listy’s post on wartime propaganda.
A word of warning: an alleged set of future changes of German tanks appeared
on RU forums (claiming that VK6501 will be a premium, Maus will get a longer
128mm gun, some changes to VK4501 etc.) – it’s a fake and some of the
alleged changes are so outrageous it should be evident at first glance, but
just to be sure, I am posting this warning here in case it makes its way to
our forums.
聲稱未來會出VK6501金幣車、老鼠會拿到更長的128炮還有VK4501雙虎再改等等,以上
來自RU論壇的消息是假的。
In the meanwhile, here’s some QA about the upcoming Stronkhold mode.
- the map during Stronkhold mode raids will be chosen randomly, will not
contain assaults or encounter
堡壘模式的「掃蕩模式」地圖會隨機選擇,不包括突襲與遭遇戰地圖。
- clan deputy commander in Stronkhold will be able to do the same things as
the clan commander, aside from actually creating the stronkhold
工會副指可以在堡壘戰模式中擔任和總指揮官一樣的角色,除了創堡壘之外。
- Stronkhold bonus (“reserve”) will combine with any event bonuses
堡壘的加成可以跟活動疊加。
- Stronkhold buildings that would allow you to get any tanks are not planned
沒有計畫讓堡壘建築獲得新坦克的功能。
- there will be two stages of Stronkhold implementation, one with the raids
and maximum stronkhold tier of 4, the second with clan vs clan battles and
maximum tier of 10
堡壘戰會推出兩個階段:第一個是四階的掃蕩戰還有十階的公會對戰。
- there will be no “neighboring bases” in Stronkhold mode, in order to
attack clan, you simply pick the enemy clan you will want to attack. Also,
you will choose, in which time (timeframe) can your stronkhold be attacked
(SS: eg. “defender chooses the time”)
堡壘戰不會有「鄰近地區」這種設計,為了讓你可以輕易的找到攻擊目標,也同時選
擇自己可以被攻擊的時間。(SS:例如讓防衛者選擇時間)
- it’s theoretically possible the number of players doing Stronkhold raids
will be reduced from 15 to 10, but this will be decided only after testing
理論上可以讓參加掃蕩的人數減少到10人,但這要視測試結果決定。
- the medium raid tier will allow tier 5 and 6 light tanks (unlike in
companies), it’s possible this will be reviewed
中型的掃蕩允許五、六階輕坦,不過這個可能還會檢討。
- what will happen when you lose defensive battle for your stronkhold: some
buildings will be damaged and they will have to be repaired, certain amount
of the industrial resource will be “stolen” and will go to the enemy. It
will not be possible to completely destroy enemy stronkhold under any
circumstances.
如果你輸了守衛戰會有怎麼樣的後果?「有些建築會受損而需要被修理,而一定數量的
物資會被敵人帶走。在任何情況下都不能完全摧毀敵方堡壘。」
- consumables such as minefield for stronkhold will be usable only in combat,
not outside it. It will be possible to put minefield straight before the
battle somewhere on the map, artillery strike and air strike will be used on
certain map sector (SS: as in, A4 rectangle for example) etc.
一些消耗性功能像是佈雷等只對戰鬥中有用,可能會設計成在戰鬥開始前佈雷的設計,
砲兵支援跟空中支援只能用在特定地圖。
- it’s possible the company mode will be removed completely, it will be
decided after stronkhold is implemented
戰車連模式可能永遠刪除,會在堡壘戰推出之後決定。
- there will be no “point limit” in raids, you can use any tanks of the
appropriate tier
掃蕩戰中不會有點數限制,你可以使用任何適合該階的坦克。
- unlike in the raid mode, when attacking enemy stronkhold, you will know the
map in advance
而如果是基地攻防戰,你會先知道戰場是哪一張地圖。
- apparently, the credit and XP gain in raids will use the same rules as it
is now in companies
掃蕩戰的經驗與銀幣加乘會跟戰車連使用相同規則。
- there will be no gold rewarded for Stronkhold (“want gold, play CW”)
堡壘戰不會有金幣獎勵。(想要金幣?打公會戰去!)
- when attacking/defending Stronkhold, tier 10 vehicles will be used (SS: as
in, no divisions)
攻防戰可以用十階車。
- apparently, if you become a clan leader, invite people to clan, develop the
stronkhold and then kick everyone out of the clan, you will get to keep the
developed stronkhold you got with the help of the clanmates
如果你這指揮把人家進公會、壓榨他們並把他們給開除,他們留下來的堡壘建築還是
會留存。
- it’s pointless to start a stronkhold with a clan of your account and 19 of
your alts, to get bonuses, you have to participate in stronkhold battles and
for that you need 14 other people
創19個分身創公會是沒有意義的,你還是需要另外14個玩家投入堡壘戰。
- it is not possible to start a raid with less than 15 people
掃蕩戰不能低於15人。
- stronkhold statistics will be kept separate, just like in the case of
historical battles
堡壘戰的數據會和一般戰鬥分開,就像歷史戰數據一樣。
- there will be no “fog of war” in stronkhold mode
堡壘戰不會有戰爭迷霧。
- the bonus you recieve from stronkhold reserves will be recieved by every
player of the clan, regardless of whether he participated in raids or not
堡壘戰發放的時限加成會作用於所有工會成員身上,不管他有沒有參與掃蕩戰。
連結:http://ftr.wot-news.com/2014/06/22/22-6-2014/#more-13507

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