[情報] RU服實況Q&A

作者: tai33ru (磁磚大)   2014-06-21 16:42:55
期末炸完了,一陣子沒碰WOT
暑假開始前看到這一個順手翻翻
Hello everyone,
last night there was a stream on the RU server – WG developers and producers
Alexei “Inaki” Ilyin, Anton “Evilly” Pankov and Yuri “Hukogum” Kuryavyj
and the chief of map design department Vladislav “_p0zzy_” Markov – they
were playing the football mode and answering some player questions,
Maiorboltach was kind enough to provide a transcription. Thank you!
- at first, they tried out the football mode with AMX ELC. It took two months
to develop. On RU server, roughly 2 million people played this mode.
一開始其實是用ELC來玩世足模式,大概測試了兩個月。在RU服踢球很受歡迎!
- there will be no Katyusha rocket launchers in the game, but there will be
an “artillery barrage” (SS: Stronkhold consumable IIRC)
不會有卡秋沙,但是會有砲擊彈幕支援(SS:堡壘模式的消耗技能,我理解正確的話)
- WG knows that historical battles need serious rework and in patch 9.2, the
entire mode will be temporarily removed from the game for rework. Developers
are working on “a completely new CW concept with new features”, developers
are also considering special PVE mode for historical battles. After the HB’s
are reworked, there will be a special test only for them, like the stronkhold
has now in order to gather detailed feedback
WG知道歷史模式需要全面重製,所以在9.2會把歷史模式暫時撤架。而開發組正在進行
全新的公會戰功能,同時歷史戰副本模式也在考慮中。等歷史模式製之後,會有獨立
測試,以蒐集玩家的回饋。
- it’s possible that in the Stronkhold mode, there will be an option to hire
non-clan players (“mercenaries”), apparently when Stronkhold gets active
(?? – literally “but during this period”), companies will be closed (!)
and won’t be reworked
公會戰可能可以雇傭傭兵,而目前計畫當堡壘模式上架後會關掉永久戰車連模式。
- the rules for 3rd CW campaign are already written, 3rd campain will come in
Autumn, so that in the summer period (patches 9.2 and 9.3) the stronkhold
mode is focused on. There will be many rebellions and landings in it, but
there will also be many new features
第三階段的公會戰任務規則已經完成,秋季會推出。而在夏日期間(9.2到9.3之間)
會聚焦在堡壘模式,屆時會有很多混戰,也會增加許多新功能。
- in the future, the “football” and “Karl” modes will return, because
they were very popular, there is a wish at WG for championships to be made in
them
未來足球模式與卡爾大戰會回歸,因為他們太受歡迎了(譯:看卡爾大戰很療癒XD)
甚至之後會將他們加入錦標賽中。
- patch 9.2 will bring “atmospheric Prokhorovka”, it was apparently
reworked to resemble the atmosphere of the battle more closely
會製作戰地版霍夫卡地圖,讓地圖更符合戰場實際的氛圍。
- in 9.2, there will be a “complex rebalance” of tanks, mainly tier 10:
Leopard 1, FV4202, AMX50B
9.2會有複雜的重新平衡,主要針對十階車:如豹一、4202跟50B。(敬請配620Q&A服用)
- new UI is in testing, the interface will be simplified and the interfaces
of various modes unified
新的使用者介面正在測試中,會簡化並將多個模式給整合在一個介面上。
- the Soviet premium MT8 was planned already at the beginning of the year, it
’s possible (“if we manage to do it”) that in this year, premium MT8 for
Germans and premium TD for USA will come
蘇聯八階金中坦早在今年初就已規劃,今年可能會推出,德國跟美國的八金中坦康敏孫。
- in 9.2, only a few HD tanks will appear (SS: WTF, again?), while 9.3 will
bring 20-25 HD tanks
9.2的HD化車輛很少,但9.3會一次帶進20到25台車的HD化。
- rework of maps to HD will start this year
地圖的HD化今年會開始。
- in 9.2, El Halluf will be reworked
9.2哈魯夫會重製。(譯:之前已經把谷地墊高、左上角改造,這次會是哪呢?)
- in 9.2, Sacred Valley will return (“with this thing, you’re gonna love it
”)
9.2神聖谷(以北韓某地為藍圖的地圖)回歸,「你一定會愛上他」。
- at first, football was tested in 5v5, but it was decided that this way it’
s more fun since platoons can play
一開始世足模式是以五打五下去測試,但最後三打三是因為這樣在組隊的情況下更有趣。
(譯:不過小組應該沒有考慮到掛機領500的組隊XD)
- garage battles are still planned for this year (“when it’s done it’s done
”), they are testing variants for tier 8 and 10
車庫戰仍在今年的計畫中(WIDID)正在測試八階跟十階的情況。
- Havok has the same issues as HD rework, the first to come will be object
physics
Havok引擎遇到了一些問題,首先推出的應該會是物件物理化(譯:應該是指可破壞物件
之類的,不確定)
- “Light T-54〃 will be an interesting vehicle, with “small ammo rack, like
Type 59〃
輕型T-54會是一台有趣的車,彈藥架比較小,像小T-59。
- KV-1S will definitely be split in 9.3 – into two vehicles: tier 6 and 7,
everything is already prepared. Along with it, the entire tier will be
rebalanced (Hellcat, Tiger)
1S分家計畫在9.3完成,會分成六階跟七階車,萬事俱備。同時整個階的車輛會做一次
大平衡。(虎、貓等車涵蓋在內)
- tier 10 tank destroyers will be rebalanced in 9.2 (at least WT E-100,
FV215b (183))
9.2會重新平衡頂階驅逐(至少WT E-100跟183會重新平衡)
- according to Inaki, ingame chat channel crashes when more than 5 thousand
people participate in it
根據Inaki說法,超過五千人在線上聊天室會當機。
- next week, there will be a micropatch, that will fix the “moving corpses”
and the issues with chat
下周會有一個小更新,修復關於「殘骸自主移動」跟聊天室的問題。
- in summer, there will be a new “mission” with the possibility to get a
premium tank, the tank will be low tier
夏日會推出新任務,玩家可以藉此取得低階金幣坦。
- Japanese and Chinese trees have branches concepts of artillery from tier 2
to tier 10
日本中國的完整砲兵線已有概念。
- regarding the second branch of the British TD’s (SS: the turretted ones),
there is an option that this branch will be without tier 10 and both branches
will go into one tier 10 (SS: no wonder, balancing the FV4005 Stage II must
be a nightmare)
目前對於英國砲塔TD計畫,可能會有英國兩條TD線的頂TD都是215b 183的可能。(SS:
不意外,要平衡FV 4005會是噩夢一場)
- no plans to return the Dragon Ridge
中國風地圖龍之嶺不會回來。
- there will be new crew skills and perks, the old ones will be reworked
會有新的組員歷練與技能,舊的也會重製。
- the fate of the Sturmtiger branch is not yet decided, it won’t come in any
near patches
突擊虎命運未定,近期的更新不會推出。
- HD client option will come in 9.3 or 9.4
客戶端選擇HD與否的選項會在9.3或9.4推出。
- currently, the ingame tank chat is transferred to an external Jabber
server, after which there will be an option to connect to it using external
applications
目前戰鬥中的聊天功能轉移到外部的Jabber伺服器,之後會有選項決定是否用外部程式
連結。
- there will not be the option to disable maps you dont want to play in the
game
不會開放讓玩家Ban掉不喜愛的地圖的功能。
以上Q&A建議搭配620 Q&A使用,資訊衝突部分請依620為主,因為那比較新(應該啦)
連結:http://ftr.wot-news.com/2014/06/20/wg-ru-stream-qa/#more-13436
作者: batterykugua (battery)   2014-06-21 20:48:00
足球是T-50-2的炮塔改的 殘骸自主移動8成與足球有關

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