Re: [WoWs] 0.5.5情報

作者: freezeraven (奇蹟之風)   2016-04-15 10:28:47
Developers think that experienced players will like the new short range
torpedoes and won’t lose their effectiveness. The changes aren’t targeting
IJN DD’s or their captains but the mindless long range torpedo spam that
some players were doing blindly. Such tactics shouldn’t be efficient.
開發小組認為有經驗的玩家會喜歡新的短距離魚雷且也不會失去他們的影響力。
這個改動並不是針對日驅或是他們的使用者,不過無腦的長距離魚雷湯實在不應該。
There are several elements missing from the patch notes, such as Ishizuchi
and Izumo buff, Russian DD’s buff (concealment and torps for low-tier,
chance of fire for high-tier), a decrease in rudder and engines
incapacitation duration for all ships, interface improvements and many more.
They will all be included in the release patch notes.
有幾個東西Patch Note沒有列出來,像石錘、出雲、還有蘇驅的buff。
(低階的開火懲罰、魚雷射程,高階的起火機率)
減低所有船隻舵、引擎損壞時的修復時間,UI加強和其他有的沒有的。
們都會在之後更新的Patch Note裡面列出來。
The number of maps with the new weather effects is still limited. Only one
map, North, has gameplay changing weather (reduced visibility). For Ocean,
Salomon Islands, Break, Big Race, New Dawn, Atlantic, Fault Line, Ice
Islands, Two Brothers, Land of Fire, Split (?), Mountain Range, Land of
Volcanoes and Trap, the weather changes will occur at the start of the battle.
氣候影響並不會在每張地圖都有,目前只有North。
遊戲內天氣變化(下降可見度)有Ocean、Solomon Islands、Shatter、Big Race
New Dawn、Atlantic、Fault Line、Ice Island、Two Brothers、Land of Fire
Straight、Mountain Range、Trap,氣候變化會發生在戰鬥剛開始。
CV sniping was bad for everyone. A team that loses a CV at the start of the
battle – it’s bad. AA specialized cruisers that stay behind to protect
their CV’s without supporting the rest of the team – also bad. These
changes are not buffs to CV’s, but a buff to all players’ gameplay.
斬首作戰對大家都不好,隊伍如果在一開場就掉CV感覺很差。
就算找AA Bot也會少一個人在前線幫忙,一樣感覺很差。
給CV AA並不是只buff CV,是給大家的一個buff。
編按 : 可是有些CV活著也和被斬首沒兩樣,你們要不要buff一下?
New Matchmaker is still in development (will be released in one of the
following updates).
新的MM還在開發中,Coming Soon。
Ishizuchi buffs: her rudder and engines will be protected against being
knocked out by splash damage; reload rate increased.
石錘buff,舵和引擎對爆炸傷害會有更好的防護力,裝填速度也上升了。
New burning effect (can be disabled)
新的起火特效
http://goo.gl/GJp92p
They consider that the rework of high tier IJN torps doesn’t justify a free
captain respec.
高階日驅魚雷變動並不會給艦長技能重置。
Atlanta’s buffs consist only of increased turret survivability for now.
Additional buffs will come later.
亞特蘭大buff目前只有砲塔的生存能力,還有其他的buff。
New shells visuals are planned
新的彈藥外觀
https://goo.gl/Ka5nAW
New ranked season details are still being discussed. It will be released as
soon as possible though.
新一季的rank討論中,會盡量早一點上線。
Armor visualisation will come in 2-3 major updates. Not guaranteed though.
裝甲可視化會在兩三個更新後上線。
In the gameplay weather map, planes will be visible only at 3km
氣候影響地圖,飛機只能在3km內被看到。
Shell models
彈藥模組
Health increased for most artillery turrets
大部分砲塔生存能力上升
AI enhancements (will now focus targets down)
AI加強。
Engine repair time has been reduced to 60 seconds
引擎修理時間120秒->60秒。
Rudder repair time has been reduced to 40 seconds
舵修理時間120秒->60秒。
New Death animations which change depending on if you died from: fire,
shelling, torpedoes, detonation, or if you’ve sunk while beached
新沈船動畫,燒死、被子彈砸死、被魚雷扔死、殉爆死、或是你擱淺死。
Firing detection penalty of: Storojevoy, Derzky, Izyaslav has been reduced by
1km, 3km torpedo’s range increased by 1km
T2~T4的蘇驅開火懲罰下降1km、魚雷射程上升1km。
Profintern’s manoeuvrability got changed (buffed?)
T5金蘇巡機動性改變。
Kirov has an additional superstructure hitbox
Kirov有個額外的上層建築傷害區。
610mm Type 93. Model 3 exp cost has been reduced to 30,000, purchase cost has
been reduced to 2,500,000
Type 93 mod3研發費用下降。
610mm Type 93. Model 2 exp cost has been reduced to 20,000, purchase cost has
been reduced to 1,800,000
Type 93 mod2研發費用下降。
610mm Type 93. Model 1 exp cost has been reduced to 24,000, purchase cost has
been reduced to 2,200,000
Type 93 mod1研發費用下降。
610mm Type 90. Model 1 exp cost has been reduced to 18,500, purchase cost has
been reduced to 1,600,000
Type 90 mod1研發費用下降。
one of Fubuki’s hulls (1943, probably C hull) exp cost has been reduced to
16,500, credit cost to 1,400,000
Fubuki C船身研發費用下降。
one of Kagero’s hulls (1941, probably B hull) exp cost has been reduced to
21,000, credit cost to 1,600,000
Kagero B船身研發費用下降。
one of Kagero’s hulls (1945, probably C hull) exp cost has been reduced to
26,000, credit cost to 2,000,000
Kagero C船身研發費用下降。
Izumo’s stock shells are gone, now has the same shells for every hull.
Izumo白板彈藥移除,所有船身都用同一種彈藥。
Ishizuchi’s shot delay has been reduced to 25 seconds (was 30)
石錘裝填30秒->25秒。
Hakuryuu, Taihou, Shokaku, get defensive fire
白龍、大鳳、翔鶴新增防禦火力。
"1.75倍傷害,持續120秒,冷卻360/240秒"
Type 93 Model 2 (Shim’s upgraded) visibility has been increased to 1.9km,
distance reduced to 12km
Type 93 mod2開光距離增加0.2km、射程下降3km。
Type 93 Model 1 (Shim’s stock) visibility has been increased to 2.5km, speed
reduced to 62kt
Type 93 mod1 開光距離上升0.8km、速度下降5kt。
Hermelin’s range got increased to 8.57km
Hermelin射程上升到8.57km。
Building data added????
新建築資料
1 AA building
防空炮。
4 Coastal Artillery buildings
岸砲。
1 “Sensor Tower” building
偵查塔。
3 generic buildings
通用建築
Military Month Contributor flag added
軍事月貢獻者旗子。
Pensacola’s armor model changed, seems like buffs mostly.
Pensacola裝甲模組更新,可能buff。
Midway, Essex, Lexington got defensive fire
Midway、Essex、Lexington新增防禦火力。
"1.25倍傷害、持續120秒、冷卻360/240秒。"
US 8in55 Mark 14 Model 1 artillery’s armor model is changed, probably buffs
美國八吋mk14模組改變、可能是buff。
Molotov and Texas changed to “special” ships (was “event” ships, meaning
that in PT you might get them to test)
Molotov、Texas會先放到PTR給大家用。
Fubuki’s, Kagero’s and Shimakaze’s added torpedoes reload faster. – Fubuki
’s torps reload in 100 seconds, Kagero and Shimakaze both reload in 150
seconds– however this is not the case for the new torps.
Fubuki、Kagero、Shimakaze新增的魚雷裝填速度上升
Fubuki裝填100秒,Kagero和Shimakaze裝填150秒。
Fubuki’s new Ibuki torps reload in 90 seconds (10 seconds faster)
Fubuki的Ibuki雷裝填90秒。
Kagero’s new Zao torps reload in 104 seconds (46 seconds faster)
Kagero的藏王雷裝填104秒。
Shimakaze’s new Zao torps reload in 131 seconds (19 seconds faster)
Shimakaze的藏王雷裝填131秒。
The AA consumable carriers get only increases the AA power by 75% for IJN
carriers, and 25% for USN carriers, as opposed to the 200-300% increase
cruisers get.
CV的防禦火力和CA的不一樣傷害倍率。
作者: longkiss0618 (劍舞北極)   2016-04-15 10:59:00
借問一下 飛機平常被敵艦看到的距離是?
作者: isisterpaper (哥只修通識)   2016-04-15 17:00:00
QQ蘇驅怎麼只buff到t4...T5的4km魚雷做不太了事啊蘇驅t5的砲有增強嗎?我沒看到耶@@"
作者: freedom80017 (大頭公)   2016-04-19 17:22:00
T4毛驅這樣改真的碾壓同級所有船 跟以前的廚蘭一樣

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