情報網址:
(網址太長請一併附上縮網址,推薦goo.gl)
https://worldofwarcraft.com/en-us/news/21025532
情報原文及翻譯:
Classes
職業
▓Demon Hunter
○Vengeance
⊙Demonic Wards stamina bonus increased to 65% (was 55%).
惡魔獵人
復仇
惡魔結界(?)的耐力加成提升至65(原本55%)
▓Paladin
○Protection
⊙Passive stamina bonus increased to 40% (was 30%).
聖騎士
防護
被動耐力加成提升至40%(原本30%)
■Priest
○Shadow
⊙Void Tendrils no longer cause performance issues when attacking an enemy
affected by Grounding Totem.
牧師
暗影
當虛空卷鬚攻擊被接地圖騰影響的敵人時,不再導致性能問題(?)
■Warrior
○Fury
⊙Rampage will now consume the Massacre buff when it is cast, instead of
on the final hit.
⊙Meat Cleaver will no longer be canceled early if Whirlwind is cast while
a Rampage animation is in progress.
戰士
狂怒
現在當施放暴怒(?)時就會消耗屠殺的增益效果,取代掉最後一下才消耗掉
當還在暴怒的動作時,施放旋風斬不再會提早取消血肉順劈(?)
Dungeons and Raids
地城與團隊副本
■Seat of the Triumvirate
三傑議會之座
○Common enemies
⊙Arcing Void damage reduced by 20% in Mythic difficulty.
⊙Collapse cast time increased to 5 seconds in Heroic and Mythic
difficulties (was 4 seconds).
⊙Consume Essence damage reduced by 20% in Mythic difficulty.
⊙Dark Withering damage reduced by 33% and damage taken debuff lowered to
10% per stack (was 20%) in Mythic difficulty.
⊙Negating Brand damage reduced by 25% in Heroic and Mythic difficulties.
⊙Unstable Dark Matter base health reduced 20% in all difficulties.
一般敵人
傳奇難度中,虛空電弧傷害降低20%
英雄難度及傳奇難度中,崩塌的施法時間提高到5秒(原本4秒)
傳奇難度中,消耗精華傷害降低20%
傳奇難度中,黑暗枯萎傷害降低33%,而且受到傷害的減益效果降低至每層10%
(原本20%)
英雄難度及傳奇難度中,反品牌(這到底是啥招)傷害降低25%
全部難度中,不穩定的暗物質基礎血量降低20%
○Zuraal the Ascended
⊙Decimate damage reduced 40% in Mythic difficulty.
『超凡者』祖拉爾
傳奇難度的抽取傷害降低40%
○Saprish
⊙Void Trap stun duration reduced to 4 seconds (was 5 seconds) and can be
dispelled.
⊙Dread Screech cast time increased to 3 seconds (was 2.5 seconds).
賽普瑞許
虛無陷阱的擊暈長度降低至4秒(原本5秒),並且可以被驅散
恐懼尖嘯的施法時間提升至3秒(原本2.5秒)
○Viceroy Nezhar
⊙The number of summoned Umbral Tentacles reduced to 3 with each summoning
(was 4).
⊙Void Lashing cast time increased to 2.5 seconds (was 2 seconds) and
duration reduced to 5 seconds (was 6 seconds) in all difficulties.
⊙Void Lashing healing reduction reduced to 2.5% (was 5%) per stack, max
stacks increased to 40 (was 20), and duration reduced to 8 seconds
(was 15 seconds) in Mythic difficulty.
副將聶薩
每次召換的晦影觸手數量降低至3隻(原本4隻)
全部難度的虛無鞭笞施法時間提升至2.5秒(原本2秒)且持續時間降低至5秒
(原本6秒)
傳奇難度的虛無鞭笞降低治療量降低到每層2.5%(原本5%),但最高層數提升至40層
(原本20層),持續時間降低至8秒(原本15秒)
○L'ura
⊙Naaru's Lament damage reduced by 20% in Mythic difficulty.
⊙Umbral Cadence damage reduced by 15% in all difficulties.
路拉
傳奇難度中,那魯哀歌傷害降低20%
全部難度中,晦影終結傷害降低15%
Player vs Player
玩家對玩家
■The Fierce Combatant achievement is once again visible in the Player vs
Player achievement category.
■Recurrent Arena and Rated Battleground titles such as Duelist and Gladiator
are now correctly available to players who earned their respective
achievements in Season 4.
■Temple of Kotmogu
○Orbs of Power are no longer dropped when you attempt to summon a mount.
Successfully summoning a mount will still drop the Orb.
我放棄
Quests
任務
■"Supplying the Antoran Campaign", and similar quests, can now be turned in to
Turalyon on any instance of the Vindicaar.
安托洛斯征戰補給(?)(給光鑄小兵的任務)及相似的任務,現在可以在任何不同地圖的
梵迪卡爾找圖拉揚
(這一段不確定是不是其他阿古斯小兵的任務也都可以找圖拉揚換了)
(我猜應該是只有光鑄小兵的任務可以在不同地圖的梵迪卡爾交,其他的應該還是照舊)
Toys
玩具
■The Horse Tail Costume now comes with a tail, as advertised.
馬尾服裝現在有尾巴了
附註/備註
一堆名詞不確定翻譯,還請多包含