: https://us.battle.net/forums/en/wow/topic/20757256177
: 惡魔獵人
: 所有技能傷害增加2%
: 惡魔之咬傷害增加46%
: 精通效果增加7% (僅限傷害部分)
https://goo.gl/VDaUqm
reddit有一篇文,有提到關於DH的改動
At the time we announced the rework, it was early in the process and the
details were still being fleshed out. As we tried different things (talent
tree rearrangements, new abilities, etc.) none of the changes clicked in
quite the same way that the Live class did. This time around we didn't find
anything that was significantly more awesome, but we've pocketed a couple
individual ideas that felt like they had potential, and might revisit them in
the future.
如有翻錯請幫忙修正
大意應該是目前還找不到怎麼改動DH,但有幾個有潛力的想法,未來也許會再回頭看看..
加上這次的改動,真的很符合這篇文,
國外關於DH的抱怨聲很大,BZ不知道怎麼改,先隨便丟個無關緊要的改動平定一下抱怨聲
1. DH不管魔刃 or 魔化,惡魔之咬佔比都不高
2. DH這版主要是T20特效爛、飛刀手護腕一蹶不振
3. 在薩墓持續add戰鬥中表現不佳
BZ也知道飛刀護腕改回來,DH很多之王會提升一個檔次
但是為了逼你吃T20的屎,應該不會動到這件橘裝了...