財經網站24/7 Wall St.根據「美國消費者滿意指數」統計、Glassdoor就業網站員工評價
,以及過去一年發生過的新聞事件,彙整出美國人最痛恨的20家企業。
中文摘譯全文
https://www.xcnnews.com/kj/3154256.html
1 信用監測機構Equifax
2 福斯娛樂集團(Fox Entertainment Group)
3 美式足球聯盟(NFL)
4 營利型學術機構鳳凰大學(University of Phoenix)
5 美商藝電(Electronic Arts)
6 富士康集團(Foxconn)
7 電訊公司Sprint
8 媒體集團Vice Media
9 精神航空(Spirit Airlines)
10 信諾保險公司(Cigna)
11 富國銀行(Wells Fargo)
12 川普集團(Trump Organization)
13 西爾斯(Sears)
14 優步(Uber)
15 通訊廣播公司(Comcast)
16 孟山都(Monsanto)
17 網路電訊業者CenturyLink
18 臉書(Facebook)
19 聯合航空(United Airlines)
20 溫斯坦公司(The Weinstein Company)
理由引述24/7 Wall St.原文
http://247wallst.com/special-report/2018/01/22/
americas-most-hated-companies-5/5/
5. Electronic Arts
Electronic Arts, or EA, has been making highly successful video games for
decades. EA has produced dozens of wildly successful franchises, including “
The Sims,” “Battlefield,” and “Need for Speed,” and the annually-sold,
fervently-purchased sports titles, Madden and FIFA. While it has helped shape
the face of gaming, EA has also unfortunately earned a reputation as the
industry’s evil empire. There are many examples of EA buying up smaller
studios or operations for a specific game and then either stripping the game
of its originality or running the studio into the ground.
The company added to its infamy recently during the early release days of the
latest installment of another of its big franchises, “Star Wars Battlefront
II.” EA released an early access version of the game, and immediately drew
widespread ire from gamers, who discovered that unlocking some of the more
popular characters required over 40 hours of gameplay or spending hundreds on
in-game purchases. The public outcry surrounding the perceived greed led the
studio to temporarily suspend in-game purchases.
中文摘譯
美國藝電公司(Electronic Arts,簡稱EA)是全球著名的電子遊戲軟體公司,開發了《
模擬人生》、《戰地》、《極品飛車》等數十款非常成功的遊戲。
儘管EA公司推動了遊戲業的發展,但也留下了業內「邪惡帝國」的罵名。EA通過收購小型
遊戲工作室的方法,將其看中的遊戲和技術收入囊中。而公司的最新遊戲《星球大戰:前
線2》因坑錢的設計、阻止玩家退款和令人不滿的言論引起遊戲玩家的強烈抗議,最終EA
被迫暫停遊戲內購買。