Re: [閒聊] SteamGifts 點數系統更新

作者: dss (dss)   2017-10-17 00:19:09
https://www.steamgifts.com/discussion/DppnG/
經過之前改制後,社群間的反應熱烈,管理員想繼續改進制度
以下是他的構想
1.Switching from 5P to 6P every 15 minutes. There is no right answer here,
because some users found they still had too many points, and others believed
they were too limited. I would like to raise it a little though, and I'm
leaning towards 6P every 15 minutes, which will give users an extra 96P per
day (576P compared to 480P) to join a few more giveaways.
每15分增加 6點(現今為 5點),跟現在相比每天多了96點
2.Decreasing the point cap from 500P to 400P. After further thought, I think
500P is too high for the point cap, and it evens the odds a little too much
for the once a day casual visitor compared to users that visit two or three
times a day. I want to lower this to 400P. If we switch to 6P every 15
minutes as mentioned above, users would reach a 400P cap after 16.6 hours.
This means a once a day visitor would be able to spend 400P, while a more
frequent visitor could spend 576P. I think that's fair, it would give more
regular users 44% more points compared to someone that just stops by once a
day. I think it would be appreciated by more frequent visitors, and they only
need to visit twice a day to get that benefit.
儲存的最大點數從500點改為400點,如果增加的點數變多了,將會降低最大值
這樣能讓較頻繁使用的使用者用到更多點數(576點),而每天看一次的使用者則是400點
如果不改變則每天看一次的使用者只損失76點,我認為改這樣會比較公平
3.Switching the maximum number of points to enter a single giveaway back to
100P instead of 50P. I'm fairly indifferent about this change since it would
affect a small number of giveaways. Users also seemed relatively split in a
recent poll, but they voted in favor of 100P, so I'll side with the vote in
this case.
GA的最大點數將改回100P(現為50P),這影響的GA為少數
不過有人發起投票且大伙選擇了100P,那我尊重這結果
作者: sumarai (Pawn)   2017-10-17 00:29:00
給保底機制更棒
作者: j1551082 (薄荷哈亞鐵)   2017-10-17 00:37:00
給保底那不是送禮的人要哭了嗎w
作者: Godunknown (神不知)   2017-10-17 00:52:00
乾脆弄個投資形玩法算了 所有遊戲不限點數看玩家想投多少點數就多少 投越多中獎機率越大
作者: sumarai (Pawn)   2017-10-17 00:59:00
這個我知道,就是之前鬼王開的假cs樂透的玩法啊
作者: Yachaos (夜歌Yachaos)   2017-10-17 01:12:00
這次改變機制最大的優點在於參加人數少了許多前陣子動不動就lv7的也都200+起跳不過壞處就是出現贈禮人數增加的時段(出組合包)時點數沒有相應增加,能參加的就少了然後過了那一段大量贈禮時間,又沒啥人開抽獎了
作者: Lightbearer (morning star)   2017-10-17 01:30:00
其實我覺得現在的作法不錯啊 點數增加慢 每天就少花很多時間在那邊一直點
作者: wurenben (晴天)   2017-10-17 01:41:00
什麼時候可以不用點進去ga就能參加抽獎
作者: tzouandy2818 (Naked Bear)   2017-10-17 03:16:00
所以現在只用Autojoin的Quickjoin會不會有危險啊 我很怕 一直不敢開
作者: nightwind209 (夜風)   2017-10-17 06:11:00
以常看SG的人來說 之前的P點累積的方式有比較多點數現在只能東挑挑西揀揀才不會把點數太快花完
作者: jason32320 (小軒jason)   2017-10-17 09:30:00
以前是看到有卡的糞game就開始狂點,現在是只能挑高等或是群組的抽這機制最大改變就是糞game和常入包的變好抽很多,但是願望單跟月包的基本上不是群組別想抽到....

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