[情報] 1.8 Pre-release

作者: sb117611 (sb117611)   2014-08-22 17:52:47
https://mojang.com/2014/08/minecraft-1-8-pre-release-the-bountiful-update/
Hello!
It’s time for us to pre-release the next major Minecraft update, the
Bountiful Update! This will bring Minecraft to version 1.8, and should be
officially be published in the launcher on Tuesday, September 2. This is the
update that to date has taken the longest time to create (over 300 days), and
is the result of many, many changes.
These changes consist of both new features, and large game structure changes
such as replacing the hard-coded “block renderer” with a system that is
able to read block shapes from data files, or performance enhancements such
as multi-threading the client-side chunk generation. We hope you will enjoy
it!
Here’s a list of the major changes in the game:
Added Granite, Andesite, and Diorite stone blocks, with smooth versions
Added Slime Block
Added Iron Trapdoor
Added Prismarine and Sea Lantern blocks
Added the Ocean Monument
Added Red Sandstone
Added Banners
Added Armor Stands
Added Coarse Dirt (dirt where grass won’t grow)
Added Guardian mobs, with item drops
Added Endermite mob
Added Rabbits, with item drops
Added Mutton and Cooked Mutton
Villagers will harvest crops and plant new ones
Mossy Cobblestone and Mossy Stone Bricks are now craftable
Chiseled Stone Bricks are now craftable
Doors and fences now come in all wood type variants
Sponge block has regained its water-absorbing ability and becomes wet
Added a spectator game mode (game mode 3)
Added one new achievement
Added “Customized” world type
Added hidden “Debug Mode” world type
Worlds can now have a world barrier
Added @e target selector for Command Blocks
Added /blockdata command
Added /clone command
Added /execute command
Added /fill command
Added /particle command
Added /testforblocks command
Added /title command
Added /trigger command
Added /worldborder command
Added /stats command
Containers can be locked in custom maps by using the “Lock” data tag
Added logAdminCommands, showDeathMessages, reducedDebugInfo,
sendCommandFeedback, and randomTickSpeed game rules
Added three new statistics
Player skins can now have double layers across the whole model, and
left/right arms/legs can be edited independently
Added a new player model with smaller arms, and a new player skin called
Alex?
Added options for configuring what pieces of the skin that are visible
Blocks can now have custom visual variations in the resource packs
Minecraft Realms now has an activity chart, so you can see who has been
online
Minecraft Realms now lets you upload your maps
Difficulty setting is saved per world, and can be locked if wanted
Enchanting has been redone, now costs lapis lazuli in addition to
enchantment levels
Villager trading has been rebalanced
Anvil repairing has been rebalanced
Considerable faster client-side performance
Max render distance has been increased to 32 chunks (512 blocks)
Adventure mode now prevents you from destroying blocks, unless your items
have the CanDestroy data tag
Resource packs can now also define the shape of blocks and items, and not
just their textures
Scoreboards have been given a lot of new features
Tweaked the F3 debug screen
Block ID numbers (such as 1 for stone), are being replaced by ID names
(such as minecraft:stone)
Server list has been improved
A few minor changes to village and temple generation
Mob heads for players now show both skin layers
Buttons can now be placed on the ceiling
Lots and lots of other changes
LOTS AND LOTS of other changes
Removed Herobrine
The pre-release is available if you have activated development versions in
the launcher.
作者: gh0987 (喜愛FuGu的烏鴉)   2014-08-22 19:16:00
Alex 是細手臂的預設SKIN
作者: LPH66 (-6.2598534e+18f)   2014-08-22 23:12:00
又 Removed Herobrine 了 XDDDD
作者: cheko (缺口)   2014-08-22 23:29:00
完了 又要一波建築革命了
作者: salesperson (↖⊙○⊙↗Dr.阿宅)   2014-08-23 00:29:00
一年過真快阿 1.8終於來惹
作者: CP64 (( ̄▽ ̄#)﹏﹏)   2014-08-23 15:14:00
居然 1.8 了 XDDDDD
作者: dannydxo (天天黑皮XDD)   2014-08-23 16:07:00
好快就1.8惹:33
作者: comettsanyue (TsanYue)   2014-08-24 22:54:00
終界螨是啥XDD
作者: yuan860721 (Y)   2014-08-25 00:23:00
手不會繼續這樣又粗又拙了~~~
作者: seazilicy (萬事要隨緣)   2014-08-25 16:09:00
請問要地圖生成新的材料的話一定要放棄原本1.7的地圖嗎很不捨說
作者: sesaeset (挑食貓)   2014-08-25 16:41:00
可以不用,不過要跑到Looooooooooong away的地方需要到沒探索過的地方
作者: hit1205 (幫你把勇氣裝滿)   2014-08-25 16:43:00
好怕版本之壁 XD
作者: gh0987 (喜愛FuGu的烏鴉)   2014-08-25 16:59:00
應該只是地下有版本之璧吧 海神廟應該可以在舊地圖生成?
作者: hit1205 (幫你把勇氣裝滿)   2014-08-25 17:07:00
不會地表也不一樣嗎 XDDD...
作者: gh0987 (喜愛FuGu的烏鴉)   2014-08-25 17:16:00
還有新增 紅砂岩吼 這個會影響地表囉?
作者: Nuaaukw (晨曦之憶、)   2014-08-25 17:31:00
剛剛用1.7.10開了一張新地圖,然後用1.8-pre1跑了16個chunks後看到新的石頭,但是沿路沒看到像版本之壁的構造,希望不是巧合 QQ
作者: LPH66 (-6.2598534e+18f)   2014-08-26 01:09:00
新石頭其實可以自己做, 不過頗花石英就是話說回來 1.7 石英的用途好像也不多...頂多比較器很需要
作者: hit1205 (幫你把勇氣裝滿)   2014-08-28 16:20:00
1.8 目前預定 9/2 出的樣子 @@喔屋原來這篇就有了 XD
作者: stevenyat (夜綠體)   2014-08-28 16:33:00
石英用量很大的 像是把鑽石神殿改建成石英神殿XDD
作者: Nuaaukw (晨曦之憶、)   2014-08-28 21:03:00
樓上想講沙漠神殿之類的嗎?鑽石神殿聽起來比較難欸? XD
作者: cheko (缺口)   2014-08-30 17:03:00
石英在1.7的用途怎麼會不多 超強大建材啊!

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