[情報] 官方紅帖 - 滑板鞋雷珂煞談削弱、新附魔

作者: UDHD   2015-06-29 08:23:24
http://www.surrenderat20.net/2015/06/red-post-collection-kalista-reksai.html
Meddler on Kalista and Rek'Sai (Meddler對於雷珂煞與克黎思妲的看法)
When asked if the balance team has any plans for Kalista and Rek'Sai, Meddler
commented:
"We're assessing the best way to trim a bit of power off both Kalista and
Rek'Sai this week.
Current thinking with Rek'Sai is that the frequency with which she knocks up
multiple enemy champs may be too high. We're going to test a smaller W radius
as a result.
In Kalista's case we're looking at her power curve, with the working theory
being that she spikes in power too hard with early AD."
As of the 6/26 PBE update, the Rek'Sai W nerf is on the PBE. Her knock up
area for Unburrow was reduced to 160 from 200.
當被問到平衡小組使否對克黎思妲和雷珂煞有任何意見時,Meddler說:
"我們這星期再找一些好方法來削弱雷珂煞與克黎思妲,我們目前認為雷珂煞的
W(也就是頂人)
可以一次頂到太多英雄了,所以我們應該會把它的範圍改小一點。
關於克黎思妲,我們需要削弱她的傷害,以前期的AD輸出來說,克黎思妲是有
點不科學的。"
在 6/26 PBE 中,雷珂煞的W已經被削弱了,擊飛範圍由 200 減少至 160。
Veigar R VFX size based on AP (維迦R的大小取決於AP?)
Meddler also commented on the fun idea of having Veigar's R projectile become
visually larger based on the amount of ability power Veigar has.
"Quote:
Honestly i love Deleting people with Veigar but it looks like such a tiny
particle unless you use Final Boss Veigar.
So make it so his Primordial Burst scales size with AP
so like, 45 Units larger per 100 AP. It's only Visual, but still, as a
magekiller shouldn't his Ult look larger as he scales his AP, showing the
fear he instills on AP Mid Laners everywhere?
Seems like a solid idea to me. We'll throw that into some playtests, see if
it feels right in game. That'll likely involve a smaller than current missile
at zero AP, same size as current at moderate amounts of AP and bigger than
current above that."
He continued:
"Yeah, version in testing's got a cap around the 2k mark.
Also, just to avoid setting unrealistic expectations, I do need to
emphasize this is still the in 'cool
thing we're trying' category, not the 'definite change in an
upcoming patch' one."
這段不多說,就是設計師覺得很好玩,想要把維迦的R會隨著AP而大小改變。
Sated Devourer Discussion (新附魔討論:滿足的噬魂者)
沒看過的請先服用:6/26 PBE
The 6/26 PBE update introduced several changes for Enchantment: Devourer,
including it transforming into a new Sated Devourer item after reaching a
certain amount of stacks. Sated Devourer has a new unique passive called
"Phantom Hit" that causes every other basic attack to trigger a phantom
attack that triggers all on hit effects a second time.
6/26 PBE 有關於附魔:噬魂的許多改動,最主要的就是累積達一定層數會升級成新道具
這件事,這新附魔有一個唯一被動稱為"Phantom Hit",它會讓你每2下基本攻擊會額外造
成一次附魔效果的傷害(此傷害屬於普攻)
[新] 附魔:滿足的噬魂者 (Sated Devourer)
請點選觀看圖片請點選觀看圖片請點選觀看圖片請點選觀看圖片請點選觀看圖片
- 由 附魔:噬魂 疊加30層後轉變而成
- 增加50%攻速
- 命中額外造成 60 魔法傷害
- +30擊殺大型野怪金錢獎勵
新被動 - Phantom Hit: 每兩次"基礎攻擊"時會額外觸發一次"60魔法傷害"的普攻。
(備註1:幻影的魔攻效果算一次普攻,可以讓易大師秒疊3層)
(備註2:基礎攻擊不包含易大師被動、狼人R、艾希Q....各種額外增加命中次數的技能)
(備註3:幻影的那下攻擊可以觸發殞落、九頭蛇、易大E、伊瑞W等普攻命中效果)
(備註4:波比Q、蓋倫Q、納瑟斯Q、賈克斯W、雷葛爾Q....等普攻增傷技能不適用此被動)
請點選觀看圖片
Following Sated Devourer's PBE debut, Meddler jumped on the boards to clear
up a few concerns;
When asked how the item interacts with things like Sheen and Nasus Q, Meddler
explained:
"Quote:
So, will champs with abilities that modify their next basic attack, like
Poppy, Darius, Garen, Rengar, Nasus essentially have the damage from the
ability doubled if it lands with a phantom proc?
No, those abilities will all be unaffected, since the normal auto attack will
consume the buff in question. This is basically two auto attacks back to
back, where the second one has no base damage and therefore only applies on
Hit effects. Things like Nasus Q, Sheen etc therefore apply to the first auto
attack, get consumed, and aren't around for the second attack.
當Meddler被問到這個附魔會不會讓"閃耀劍"或納瑟斯的"Q"變得過強,他解釋:
"問題:
所以,英雄要是有強化下次普攻的技能,例如:波比、達瑞斯、蓋倫、雷葛爾、納瑟斯,
那在被動要觸發時使用此技能會不會使額外傷害輸出2次?
(個人解釋:因為那下被動會吃任何的普攻附加效果,如:殞落、九頭、易大E)
不會,這些技能不會因為附魔的被動就讓效果兩倍,這被動是要兩下基本攻擊才可發動,
而觸發的傷害不會有基本的1.0AD但是會有 普攻+On-Hit 的效果。所以像納瑟斯的Q或是
閃耀劍,他們只會在本身的那一下攻擊獲得加成,而不是連"新被動"的第二下都加成。
Meddler also reminded that Phantom Hit only works with BASIC ATTACKS so
things like Ezreal's Q or Warwick's R - which are not basic attacks - would
not proc it:
The phantom attack on sated Devourer's a bit more specific than other on Hit
abilities. It only applies on basic attacks, so things like Warwick ult,
Ezreal Q, and GP Q that aren't basic attacks but do apply on hits won't
trigger the phantom attack. They will still apply the normal Devourer magic
damage on hit of course.
Meddler也提醒了,Phantom Hit只會因"基礎攻擊"而發動,所以像是伊澤瑞爾Q、沃維克R
,並不是基礎攻擊,只是屬於On-hit普攻命中觸發的技能,所以不算。
As for if this means that Blade of the Ruined King's on hit effect is doubled
every other attack, he noted:
"Quote:
does that means that with every aa botrk will deal 16% current hp?
Yes."
還有被問到要是被動屬於普攻的話,那就是說殞落會在2下普攻觸發三次??
他說:
"問題:
所以你現在是跟我說可以第2下直接觸發16%目前生命傷害囉?
對,就是這樣。不爽要說
Meddler also noted that for charging abilities like Aatrox's W, Sated
Devourer would essentially double the stacks gained on hit to proc the
effect whenever Phantom Hit triggers:
"Quote:
My guess is that it will speed up how often he procs his W passive, I don't
imagine the passive procing twice in rapid succession.
That's correct. Aatrox will proc his W effect every second attack, instead of
every third."
Meddler 還有提到,像是厄薩斯W、賈克斯R、易大師被動這類普攻次數觸發的技,會不會
受到Phantom Hit的影響:
"我只能說,它會加快層數的累積(普攻>普攻+被動,2下普攻疊三層),但是額外傷害的那
一下不會被加倍喔(如上面所說),也就是說厄薩斯W跟賈克斯R每普攻2下就可以觸發一次
。"
作者: jeffrey40504 (Argus)   2015-06-29 09:12:00
到底為啥一直砍幹 砍e砍q砍體質砍w 幹全部加起來吃不到1ad基傷也不高cc只一個砍三小幹
作者: tio2catalyst (可可)   2015-06-29 09:14:00
看太膩了+1,jg ad就那幾隻
作者: marginal5566 (麻吉扭5566)   2015-06-29 11:41:00
Rek這也可以改 砍一點傷害都還好 砍cc=GG

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