[閒聊] Rapidstar IEM賽前分析

作者: oprengar (優文寶寶)   2015-03-13 14:54:45
這篇是由前世界亞軍中路,Rapidstar所PO的IEM賽前分析文
我覺得分析得蠻不錯的 不過分析文這種東西還是看看就好
畢竟..他在S4世界大賽分析說TPA是非韓第一XDD
PS:補個淦 翻到一半斷線 超哭的...
PSS:我沒全翻,若對pick and ban statistics或者其他隊伍的選手分析有興趣請看原文
原文 http://ppt.cc/fIQX
GETigers
Top- Smeb
Very aggressive, hyper- carry. Smeb likes to lead the lane aggressively, so
he prefers to push the lane. Smeb can handle a wide range of champions and he
is second to none in laning phase, team fight, and joining the team in the
right timing. Smeb synergizes greatly with Lee, so he tends to gain great
advantages from 2 vs 2 fights in the top lane.
十分侵略,超Carry型的選手.Smeb喜歡在線上打得十分侵略,所以他比較傾向於推線的打法
Smeb可以應付大多數的英雄,他在對線,團戰和加入團戰的時機都是一流的
Smeb跟Lee(不是李星喔,是他們的JG)配合得非常好,所以在線上的2V2通常都能取得優勢
Jungle – Lee
A well-balanced player who can both play aggressively and defensively. Lee
always aims for a great timing to go in by making good use of his initiating
abilities. Lee’s main focus of gank seems to be the top lane. Lee makes it
easy for the team carry out laning phases
不管是侵略型打法或是被動型打法都難不倒Lee.
Lee通常會抓準時機開戰.Lee最常關照的lane通常都是上路((牛排要小心R T.T
Lee會在對線期間carry隊友,然後後期就讓隊友carry他
Mid – Kuro
Very strong midlaner. Kuro can hold out in the lane alone, making it easier
for Lee to help other lanes and roll snowballs. Instead of overwhelming the
opponent in the lane, Kuro likes to be fed for late games. Accordingly, Kuro
seems to perform better in team fights than in laning phases. When he plays
dash champions, Kuro likes to confuse the opponent by making great use of his
dash abilities. Recently, Kuro has shown great performances with relatively
original champion, Viktor. As Smeb and Lee came to be checked in recent
matches, Kuro has risen to be the pillar of the team.
非常強的中路選手.Kuro可以獨自處理中路,讓Lee可以gank其他lanes然後幫他們滾雪球
與其在線上狂壓制對手,Kuro反而比較傾向於在後期當魔王殺爆全場
根據戰績,Kuro其實在團戰表現得比在對線期好.
當他使用有突進技能角色的英雄時,他很愛用突進技能來困惑對方(如Kassadin
最近,他用了大家都沒在職業比賽中看過的Viktor維克特,而且還用得非常好(Chawy表示,
謝謝你 我終於可以用內褲頭惹
最近Smeb和Lee都常被對手關照,而Smeb看起來也進化到可以成為GE的支柱了
AD – Pray
Great positionings in team fights. Pray knows how to deal maximum damage in
team fights to the right target. If his teammates make him just a small room
to deal damage, he grabs the chance and deals great DPS. He also has a great
mechanic, so he can dodge enemy’s skill shots so greatly as well. Pray
synergizes greatly with Gorilla in laning phases. If fed well enough, Pray
seems to go overboard in fights. The enemies should catch him off at these
times.
在團戰中的走位十分優秀
Pray瞭解該如何在團戰中對該殺的目標做出最大值的傷害
如果他的隊友讓他有輸出的空間,他會把握機會全力輸出
他也有很棒的操作技巧,讓他可以把對手的指向技都閃掉
如果他夠肥,那他的打法通常就會變得很囂張
對手應該把握這些機會把他處理掉
Sup – Gorilla
Gorilla is the one who practically fed Najin Shield in S4 World Championship.
I believe Gorilla is the main reason that enabled GE Tigers to climb up the
ladder so quickly, despite their relatively new formation. Gorilla knows how
to lead the game in both laning phases and objective controls. Gorilla,
together with Lee, does a great job in controlling vision for the rest of the
team to gain from vision advantage. Gorilla makes great snap judgments and
makes brilliant use of his skills. He can do well in many champions, but he
does especially well with Janna and Thresh.
南京盾在S4世界大賽幾乎都是靠Gorilla養肥
我相信GETigers之所以可以再短時間內而且是剛成立就變得這麼猛主要的原因是Gorilla
Gorilla清楚瞭解該如何在對線期間和地圖控制上取得優勢
Gorilla會和Lee一起爭奪視野,讓隊友可以獲得視野上的優勢
Gorilla的瞬間判斷做得非常好然後在判斷之後發揮他精湛的技術
他精通的角色非常多,不過她的珍娜和Thresh玩得特別好
>Team Style:
GE is always so smart to get better pick&bans than the opponent team. By
controlling vision so greatly, GE does so well in small team fights and
objectives controls. GE likes to minimize its loss and maximize its gains to
roll snowballs. Every laner has a potential to carry the game, so it is not
wise for the enemy team to give up even a single lane. The team has improved
a lot since the 2015 LCK Pre-Season, and is still proving as a team. The
synergies between Top+Jungle and Jungle+support are great. There seems to be
a clear division of roles in the game. Instead of laying a focus on a single
lane, the team makes flexible decisions every time. To sum up, GE is an
all-powerful team, doing in all laning phases, team fights, and rotations.
Since GE is a relatively new team with a limited number of games played, it
is hard to find countermeasure. I expect GE Tigers to be the win the IEM
Katowice.>Team Style:
GE is always so smart to get better pick&bans than the opponent team. By
controlling vision so greatly, GE does so well in small team fights and
objectives controls. GE likes to minimize its loss and maximize its gains to
roll snowballs. Every laner has a potential to carry the game, so it is not
wise for the enemy team to give up even a single lane. The team has improved
a lot since the 2015 LCK Pre-Season, and is still proving as a team. The
synergies between Top+Jungle and Jungle+support are great. There seems to be
a clear division of roles in the game. Instead of laying a focus on a single
lane, the team makes flexible decisions every time. To sum up, GE is an
all-powerful team, doing in all laning phases, team fights, and rotations.
Since GE is a relatively new team with a limited number of games played, it
is hard to find countermeasure. I expect GE Tigers to be the win the IEM
Katowice.
GE在Ban Pick上通常都十分聰明,而且會做得比對面好
由於他們的視野掌握得很棒,所以能讓他們在小團戰打爆對面和在地圖控制方面取得優勢
GE喜歡最小化他們的損傷和最大化他們的收穫來滾雪球
每一條lane的選手都有潛力carry遊戲
這支隊伍從季前賽就開始在證明自己,而且直至現在還未停歇.
他們TOP+Jungle和JG+Support的配合非常棒
GE各個位置的分工十分明確.
與其把希望全灌在一條線上(AHQ表示: ),他們反而會做十分靈活的決定
總而言之,不管是在對線,團戰,換線上GE都十分優秀,是一支全能的隊伍
而且GE是一支面孔比較新的隊伍,打的常數也不多
其他隊伍會很難找到對付他們的對策
我預測這屆IEM的冠軍是GE TIGERS
(每一位選手都被棒上天了,沒拿冠軍回國大概會被酸到歪頭XDD)
CJ Entus
Ususally, Shy tries to hold out in the laning phase alone and Ambition seeks
to feed mid and bottom laners through frequent gankings. With advantages from
laning phases, CJ likes to go on to initiate team fights. CJ has a strong mid
laner, a jungler who likes to feed mid and bottom lanes, and a top laner who
seeks to hold out in laning phases alone. The current formation of the CJ
Entus reminds me of SKT-K in the past. The bottom learners tend to be well
fed in most cases, but in cases they are not, the whole game gets shaky for
CJ. Ambition seems to gain a lot from ganking midlane, but I think he needs
to work harder in babysitting bottom lane. In typical team fights, Coco and
Space deal great damage to the enemies in the backline and Shy goes to the
front as a frontline tanker. Ambition and Madlife support rest of the
teammates.
通常,Shy會嘗試獨自應付對線然後Ambition會幫中路和下路gank.
若他們在對線期間取得優勢,CJ會喜歡硬開戰
CJ有一位十分強的中路選手,一位很愛幫中路和下路的JG,然後一位可憐的上路只能一個人對線沒人幫哭哭
目前CJ的陣容讓我想起當初的SKT-K
他們的下路通常都會很肥,但如果下路養不起來,那這場對CJ來說就很難打了
Ambition gank中路的時候通常都蠻賺的,不過我覺得他應該更常關照下路
在團戰方面,他們的後排COCO和SPACE會在後面盡情的輸出而Shy會在前排當坦克檔傷害
而Ambition和Madlife則負責支援隊友
WE
It clearly shows they lack in communication throughout the game. First, in
controlling vision, supporter and jungler rarely work together. In other
words, Yuzhe only places wards in defensive areas, which easily hands the
enemy the vision advantage. Also, the team generally lacks vision controlling
abilities, which leads to constant losses in objectives controls. There are
times that they buy a bunch of wards to gain vision advantage, but it does
not last long. Once they lose in vision controls, they just cannot seem to
turn the game around. Even after laning phases, they seem to be scattered
around randomly. So, they either get deleted or start team fights in wrong
ways. In team fights, they do not go in or out at the right timing. So, they
tend to position in wrong ways, which make them easily lose the fights.
Dealers tend to focus on different targets, instead of concentrating fire.
But, there are times that they miraculously win the fights. On the bright
side, WE isn’t so weak in laning phases. In times they win, all laners are
well fed to distract focus from the AD Carry. I believe, in order for WE to
in the game, it needs to feed top and mid laners.
WE在遊戲中缺乏溝通.
首先,他們在爭奪視野這個環節,輔助和JG很少時候會一起合作
換個說法,Yuzhe插眼插起來十分的被動,讓對面爭奪視野優勢變得十分輕鬆
然後,這支隊伍缺乏控制視野的能力,這會導致他們不斷失去地圖控制.
他們曾經試過買一大堆眼來獲得視野優勢,不過這沒維持多久.
一旦他們失去視野控制,他們看起來就不能逆轉遊戲了.
過了對線期間後,他們不會一起走,而是分散然後漫無目標地遊蕩
所以,他們通常都是直接被秒或者亂開戰
在團戰期間,他們不管在走位,開戰,烙跑方面都做得非常爛
基本上就是我們就是比較爛的隊伍
不過往好的方面看 他們對線並不弱
通常都是在大家都很肥,對面不會只秒AD的情況下才能贏下比賽
如果WE想贏,上路中路加油好嗎??
TSMTSMTSMTSMTSM
>Team Style:
Good picks and bans. Every laner has great mechanics, which makes the team so
powerful in both laning phases and team fights. Bjersen is the key to win the
game. Once Bjersen starts losing in laning phases, the game instantly gets so
difficult for TSM. In the past, TSM seemed to have problems in vision
controls. Recently, all players have begun to help Lustboy with placing
wards; however, TSM still tends to lose in objectives controls, due to vision
disadvantages in important timings. Another problem with TSM is that
supporter, who has the lowest HP, tends to head the team in front. This kind
of plays will immediately place Lustboy in danger if the enemy team, who is
good at controlling vision, takes assassin champion. Nevertheless, the team
tends to avoid such problems with great individual mechanics and
organizational capabilities. Once TSM starts winning in lanes, the enemy team
will have little or no chance in turning the game around, no matter how much
vision advantage it has.
BP方面做得蠻不錯的.
每一位選手的技術都很棒,所以讓他們在對線和團戰都能打得這麼好
(果然要在redditPO還是要吹捧TSM
Bjerg是TSM贏下比賽的關鍵,Bjer輸線 那這場會超難打
最近TSM在視野控制方面有進步了
不過在地圖控制方面還是很弱
TSM常讓他們的輔助Lustboy走在前面,如果對方在控制視野方面做得非常棒 而且有選刺客角
那Lustboy會很危險
不過TSM會盡量依賴他們精湛的個人技術以及組織能力避免這種事情發生
若對方讓TSM在對線期間取得優勢,那不管你視野做得多好都會很難逆轉
C9
Cloud 9 isn’t so strong in laning phases, but thye tend to gain a lot from
rotations. All players contribute to vision controls, which leads to great
objectives controls as well. They all know what they have to do, so they do
not wander off pointlessly. They have great understanding in team games, and
they seem to have great communications. In rotations, they know what they
need to take and what they need to give up. They tend to gain a lot from
vision advantage. Meteos is the key player of the team. Their losing
scenaries are: First, all laners are losing in their lanes so Meteos has
nowhere to gank. Second, counter-jungled. Third, Jungling routes gone wrong
due to slow counterganks, slow back-ups and etc. Cloud 9 tends to be great
with split-pushing strategies. They like to gain from another side, while Zed
split-pushes a lane. Cloud 9 tends to be vulnerable in situation where the
enemy groups up instantly in the midlane. In this situation, Cloud 9 tends to
lose its mid turret so easily. It seems good for the enemy team to ban
Rumble/Maokai/Zed or Reksai/Vi/Nidalee. Meteos seems to contribute largely to
the team in laning phases, and Sneaky seems to have great impact in team
fights Taking strong initiating champions seems to be the way to counter
Cloud 9’s split-pushing strategies.
C9對線並不強,不過在換線方面做得很不錯,靠換線獲得優勢
大家都會幫忙插眼,這會使他們取得地圖控制權
他們對於團隊遊戲理解得相當不錯,而且也有良好的溝通
在換線方面他們也會做出正確的取捨
Meteos是C9的關鍵選手 他們會輸通常都跟將狗有關
JG沒辦法GANK,JG被康特,Countergank得太慢
C9對於分推也有十分不錯的理解.
若對上C9,對方應該BAN 藍寶/茂凱/劫 或者Reksai/Vi/Nid
Meteos在對線期間會為團隊貢獻許多,然後Sneaky在團戰期間也很猛
選強開角應該是對付C9這種愛分推的隊伍最好的策略
SK
TOP – Fredy122
Experienced, well-blanced player who is great in both laning phases and
rotations. Definitely one of the best top laners in Europe. In the past, he
used to have problems utilizing his TP at the right timing, but he seems to
have overcome his problems now. Usually, Fredy is in charge of split-pushing.
Occassionally, he gets deleted from the scene while trying to split-push
without having the vision.
經驗老道,不管是在對線還是換線都很優秀,能在兩者之間取得平衡的選手
絕對是EU最強上路之一
他使用傳送的時機看起來也有進步了 不像以前都在亂用
通常Fredy都是負責分推,不過偶爾也會發生沒視野在那邊亂分推結果被秒的情況
Junlge – Svenskeren [Key Player]
Svenskeren knows how to control objectives and roll snowballs. He has an
aggressive play style. He likes to overwhelm the opponent jungler by
designing smart jungling routes in early games and counter-jungling.
Svenskeren has a great ganking abilities. But, once he starts having problem
with jungling, he seems unable to counter-gank.
清搶哥(關鍵選手)
清搶瞭解該如何取得地圖控制權以及滾雪球
他的打法很侵略
他喜歡靠著創造聰明的將狗路線和康特jg來壓制對面的將狗
清搶在GANK方面也十分優秀,不過若他在打野方面遇到問題,他看起來就沒辦法康特gank了
Mid – Fox
In the past, Fox wasn’t so powerful in laning phases. But, nowadays, Fox has
improved to become a powerful laner, who can overwhelm the opponent laner. He
is especially great in targeting for kill chances in laning phases. His Zed
is occasionally banne, due to his great performances with Zed in
split-pushing strategies. He positions himself well for team fights to deal
great damage to the enemies
之前Fox其實在對線期間蠻弱的.
不過他最近進步成一位強大,可以壓制對方中路的中路選手
由於他的劫玩得不錯,很會分推 所以偶爾會被BAN
在團戰期間他會找到最合適的輸出位置然後盡情輸出
AD Carry – Forg1ven [Key Player]
Very aggressive, powerful AD Carry. He makes a great snap judgment and he
calculates damage so well in lanining phases. Accordingly, he tends to
out-perform the enemies, even when he gets hit by enemies’ CCs. He performs
so greatly with Graves, so Graves is often banned out. He does not seem to
have a wide champion pools, since he has only performed with 3 champions in
this season. It is very interesting that despite his aggressive play style,
he can also perform stably in team fights.
Forgiven [關鍵選手]
十分侵略,強大的AD Carry
他在對線期間的瞬間判斷和傷害算得非常好.
即使吃了對面的CC技能他還是可以屌壓對面
他的葛雷夫玩得超猛,通常會被BAN
不過他的口袋看起來不太深,因為這季LCS他只玩過3隻角色
儘管他的打法這麼侵略,他在團戰中也可以表現得很穩定 這蠻有趣der
Support – nRated
nRated assits Forg1ven in laning phases to out-perform the opponent laners.
He is always with his teammaters to assist with vision controls. He is at the
center of the team in rotations, always busy controlling vision. He
synergizes greatly with Svenskeren to win objectives controls so easily. He
tends to have a narrow champion pools, but it is not so wise to ban out
nRated because that would uncheck all the other laners.
nRated是Forgiven在對線期間能壓制對面的關鍵
他時常會跟隊友一起爭奪視野
若有換線,他會是團隊的中心,忙著布視野
他跟清搶在爭奪地圖控制權配合得非常棒
他的口袋蠻淺的,不過想ban他的角色其實很不理智 因為會讓他的隊友拿到想要的角色
>Team Style:
All players have great mechanics. Usually, SK takes champions that are
powerful in lanes to snow ball from laning advantages. In the past, SK had
the best rotations among European teams with not so great team fighting
abilities. But, with Forg1ven and Fox on board, SK Gaming’s team fighting
abilities has improved a lot. SK Gaming has been consistently blamed for
placing only a limited number of wards. Nevertheless, they tend to win the
game by snowballing from laning advantage, despite vision disadvantage.
Recently, Sk gaming seems to be making an effort to place more wards
throughout the game. They are equipped with great mechanics, great team work,
and great shot calls to take objectives so wisely. The most balanced team in
Europe.
每位選手的技巧都是頂尖的.
通常SK會選一些在線上很容易獲得優勢然後滾雪球的角色(Graves LB之類的
自從Forgiven和FOX加入SK後,他們在處理團戰方面進步了很多
SK常被酸不愛插眼
不過他們都會靠著在線上滾的雪球贏得比賽,儘管在視野上是弱勢的
最近SK終於開始努力插眼了
他們有很棒的個人技術,團隊合作和Caller指揮他們推塔拿小龍巴隆
EU最平衡的隊伍沒有之一
TL;DR:Forgiven OP please ban graves
M5..喔不是 是Gambit gaming
Everything seemed to have gone earlier in this season. They always fell
behind in vision controls and objectives controls. With vision disadvantage,
one or two champions always got deleted before team fights. They initiated
team fights, even in unfavorable situations and they all seemed to just
wander off without having clear purpose. They never engaged in good team
fights, since they all focused on wrong targets. Since the mid-seson,
however, they began to capitalize so well on Greater Stealth Totem and have
stated to win vision controls. With their good laning capabilities and vision
advantages, they began to nail team fights. They are now on winning streaks
by coming up with composition that suits the team very well. They tend to
utilize poking compositions based on Nidalee and team fight composition based
on Kennen and Sejuani. With Nidalee consistantly banned out, Gambit tends to
rely on team fight composition. Gambit’s early losing streaks were largely
due to their unfavorable team fights in which one or two players get deleted
before the fight. The team fight compositon that Gambit capitalizes on
nowadays seems to compensate for their lacking team fighting capabilities in
the past.
在這季的前幾周他們看起來十分弱
不管是視野控制,地圖控制,團戰方面都比別人弱好多
不過經過磨合後 最近終於打出了一點成績
而現在他們也在連勝當中,目前手感正熱
他們看起來很愛用nidalee 打poke陣和用凱能或者豬女這種有強開的團戰陣容.
不過最近nidalee一直被ban,他們也只能用打團戰的陣容了
他們之前之所以會連敗是因為還沒開戰就有人被秒了
目前Gambit的擅長的團戰陣容彌補了之前所缺乏的團戰能力
TL;DR:逆轟高灰
閃電狼!!!
TOP – STEAK
Steak is great with Gnar and Irelia. His Gnar and Irelia are worth to be
banned. In laning phases, he tends to fall behind in faming CS. However, he
contributes to the team largely by capitalizing on his great tanking
abilities in team fights, and making great judgments in when and where to
land on TP.
牛排的Gnar和Irelia很猛.他的Gnar和伊瑞絕對值得對面去ban
在對線期間牛排通常都很弱,CS都輸對面
不過他會靠著他在團戰中優秀的坦傷害能力(不管是在遊戲還是在現實XD)做出貢獻
而且他對於TP的判斷也十分精準(完美傳送是你?
Jungle – Karsa
A well-balanced jungler who can both play defensively and aggressively. But,
he seems to prefer defensive players like babysitting and counter-ganking
over offensive plays like ganking and counter jungling. He is great in
controlling objectives and vision.
不管是被動型打法還是侵略型打法都玩得相當不錯的選手
不過他看起來比較喜歡當被動的選手,當線上選手的保姆照顧他們和康特對面的gank
他對於地圖控制或者掌握視野都做得相當不錯
Mid – Maple [Key Player]
Together with NL, Maple is the key player in YFW. He is powerful in laning
phases, so many of his champions including Azir and Zed are often banned out.
But, it is impossible to ban all of his champions because he has a wide
champion pools. He also helps the team greatly in vision controls
媽寶 關鍵選手
媽寶和NL都是閃電狼的關鍵選手
他的對線能力十分強大
他有太多的擅長的角色 你根本BAN不完
不過他的沙皇和劫都常備BAN
他也會和隊友一起配合爭奪視野
AD – NL [Key Player]
NL is in charge of dealing tons of damage to the enemies. He likes dash
champions, with which he can dash in to gain from aggressive plays. His
aggressiveness to always deal maximum DPS in fights puts himself in dangerous
positions occasionally. His aggressiveness can put the team in great danger,
but at the moment, he is performing so well as a hyper carry.
NL負責在後期輸出
他很愛玩有突進技能的角色,他會使用突進技能配合他侵略的打法爽賺一波
他那想最大化輸出的侵略打法時常讓他身處於危險的位置
不過他目前的手感正熱 是一名很強大的carry
(你認識的NL跟我認識的不太一樣誒..你是看到GODJJ的VOD嗎...)
(最關鍵的凱特琳一字未提 台灣之友是你??謝謝尼冥燈)
Sup – SwordArt
He’s great with Morgana. His “Q” accuracy is so high that he can even
initiate team fights by landing on his “Q.” He protects his AD Carry so
well, so NL owes a million lives to SwordArt. He synergizes well with Karsa
and they work together to gain vision advantage.
他的莫甘娜很強,Q超準
他常靠著他那精準的Q來開戰
他把NL照顧得非常好,NL欠他很多條命
他跟KARSA配合得蠻不錯的 他們也會一起爭奪視野
>Team Style:
Key players are AD Carry and Midlaner. The synergies between jungler and
supporter is also so great and they tend to roll snowballs from vision and
objectives advantages. All laners actively place wards throughout the game to
take vision advantage from early games. Once the laning phase ends, they tend
to buy more vision wards to block out enemies’ visions. With vision
advantage, they can easily take objectives like dragon. Moreover, they tend
to gain a lot from team fights. Their successful team fights ascribes to
great positioning in team fights and NL’s great focusing in team fights. NL
focuses his damage so well in team fights that he occassionaly deletes
frontline tankers as well. They tend to be weak in cases of losing in dragon
fights, picking compositon without fronline tanker and unfed frontline tanker
which makes it easier for enemies to target its dealers.
關鍵選手是AD和中路
JG和SUP在地圖控制和視野控制配合得相當不錯
每一位選手都會積極地插眼
靠著優秀的視野控制,他們可以很輕鬆的拿龍和抓對面
甚至是團戰他們也能受益於視野上的優勢,輕鬆拿下團戰
他們團戰之所以能打得這麼好是因為他們優秀的走位和NL優秀的表現
NL都會把他的輸出傷害集中在某一個人身上,所以他偶爾會把坦克都秒了
若他們在小龍會戰時輸了,選了沒前排坦克的陣容和前排坦克太弱肥不起來那他們整體看起來會很弱
這會使對面更容易選擇要殺誰
下面的rapidstar的推文
To be honest, I am rooting for YFW. Since TPA won the S2 Worlds, there hasn't
been major accomplishments from LMS teams. I followed their league right
before the S4 Worlds, and I saw a great potential in those teams. But,
somehow, they didn't do such a great job in S4 Worlds. Reflecting upon YFW's
recent matches, I believe they have what it takes to win the games. But, oh,
they're going against SK gaming. YFW likes to snowball from dragon
advantages. But SK is not only good at team fights but also is good at aiming
for the right timing to take the free dragon. I don't think SK would allow
YFW to roll snowballs. I am hoping that they do a good job though...
老實說我看好閃電狼
自從TPA S2冠軍 臺港澳賽區就隕落到現在惹
然後我覺得這些戰隊很有潛力R
不過世界大賽就莫名其妙輸了
YFW看起來就知道要怎麼贏下遊戲
不過他們很喜歡靠拿小龍滾雪球而他們對上的是SK
SK不只是很會打團戰,而且也會抓準時機拿免費的小龍
我不覺得SK會讓YFW滾雪球啦..不過我希望他們加油 打得漂亮點
台港澳鐵粉是你??
話說我該睡了 還有6個小時 T_T
作者: poiu0987yaaa   2015-03-13 14:59:00
他是每個聯賽都看嗎 也太了解 還有英文也很強
作者: jameschen007 (想不出來)   2015-03-13 15:14:00
TW之友
作者: GreenChamber (讓子彈飛一會)   2015-03-13 15:20:00
台灣隊伍的鐵粉 XDD
作者: MillerReggie (大嘴米勒)   2015-03-13 16:22:00
下面留言好像有人覺得AHQ比TPA強而且印象停留在GPL 應該是真的沒在關注LMS
作者: allenwu20100 (Allen)   2015-03-13 17:02:00
台灣之友!!!!

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