Re: [新聞] (WIP) Luca Elia: Burning Tricycles and Hot Sushi

作者: conpo (獅子たちの旗)   2015-04-10 14:46:09
2015.04.08
"Burning Tricycles and Hot Sushi"
An anonyMous (sic) contributor has kindly submitted dumps for 5 (!) games at
once, all running on Sigma hardware. They are medal games for kids that,
albeit offering very little in terms of gameplay (most amount to a brief and
intense button mashing), do provide some form of entertainment thanks to
their bright and large graphics featuring amusing cartoony characters in
typical Japanese style.
In the past I covered several other games from this platform, including many
by Sammy (one two three four five and six).
The earlier game is Minna Atsumare! Dodge Hero (1997), where you try to hit
with a volleyball one of your class mates, possibly the bearer of the highest
number, which translates in an equal amount of medals hopping out of the cab:
http://www.lucaelia.com/images/mame_snaps/dodghero/0001.png
http://www.lucaelia.com/images/mame_snaps/dodghero/0003.png
http://www.lucaelia.com/images/mame_snaps/dodghero/0004.png
http://www.lucaelia.com/images/mame_snaps/dodghero/0005.png
The next new game is Itazura Daisuki! Sushimaru Kun (1997). You pick one of
the three improbable customers, and bet on tricking him/her with some hot
sushi (!?):
http://www.lucaelia.com/images/mame_snaps/sushimar/0000.png
http://www.lucaelia.com/images/mame_snaps/sushimar/0006.png
http://www.lucaelia.com/images/mame_snaps/sushimar/0007.png
http://www.lucaelia.com/images/mame_snaps/sushimar/0008.png
On to Burning Sanrinsya - Burning Tricycle (1997). You bet for medals on the
winner of a wacky tricycle race involving cute animals:
http://www.lucaelia.com/images/mame_snaps/b3rinsya/0001.png
http://www.lucaelia.com/images/mame_snaps/b3rinsya/0002.png
http://www.lucaelia.com/images/mame_snaps/b3rinsya/0000.png
http://www.lucaelia.com/images/mame_snaps/b3rinsya/0004.png
The following game, Transformer Beast Wars II (1998), is based on the popular
Hasbro franchise. You have three buttons (punch, kick and guard) to fight you
opponent, in a fashion more akin to Rock-Paper-Scissors than a real beat'em
up:
http://www.lucaelia.com/images/mame_snaps/tbeastw2/0002.png
http://www.lucaelia.com/images/mame_snaps/tbeastw2/0000.png
http://www.lucaelia.com/images/mame_snaps/tbeastw2/0015.png
http://www.lucaelia.com/images/mame_snaps/tbeastw2/0016.png
Finally Minna Ganbare! Dash Hero (2000) is, as you can guess, an exercise in
button bashing to win a sprint race (as gambling games go, though, the actual
pay-out rate is fixed by the operator):
http://www.lucaelia.com/images/mame_snaps/dashhero/0002.png
http://www.lucaelia.com/images/mame_snaps/dashhero/0004.png
http://www.lucaelia.com/images/mame_snaps/dashhero/0005.png
http://www.lucaelia.com/images/mame_snaps/dashhero/0006.png
http://www.lucaelia.com/images/mame_snaps/dashhero/0000.png
http://www.lucaelia.com/images/mame_snaps/dashhero/0008.png
Having this many games in a driver (sigmab98.c) is nice, since it helps
improving the quality of the emulation. New games with different code bases
can make use of previously unused features of the hardware or exploit the
emulated ones in an unprecedented way, which then requires a more faithful
emulation.
For instance, I found a video (original) of a few of these games being played
on the actual cabs (which, by the way, are part of their appeal) and, despite
the low resolution, it indeed highlights an unemulated sprites rotation
effect in PEPSI Man (when falling).
Thanks to anonyMous, Yasu
來源:http://www.lucaelia.com/mame.php/2015/Burning-Tricycles-and-Hot-Sushi

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