Re: [情報] 6.85發布 HERO

作者: iwcuforever (大路尋騎)   2015-09-25 10:33:57
連結:http://www.dota2.com/685
HEROES:
亞巴頓
Mist Coil cooldown reduced from 5 to 4.5
Borrowed Time Aghanim's Scepter damage redirection increased from 35% to 50%
煉金術士
Acid Spray damage increased from 12/16/20/24 to 15/20/25/30
Greevil's Greed Bounty Rune bonus increased from 4x to 5x
遠古幽魂
Cold Feet cast range increased from 700 to 700/800/900/1000
敵法僧
Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15
災禍元素
Enfeeble cooldown reduced from 10 to 8
Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
Fixed Fiend's Grip sometimes not granting True Sight over the target properly
蝙蝠騎士
Flamebreak damage over time reduced from 50 per second to 25/30/35/40
Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
Added Aghanim's Scepter upgrade: Flaming Lasso grabs its target, as well as
the target's nearest allied hero within 400 range. The secondary target is
tethered to the first. Also causes Lasso to deal 100 damage per second.
血魔
Thirst scaling changed from 100%->25% to 75%->25%
Bloodrage heal reduced from 25% to 19/21/23/25%
賞金獵人
Track now provides vision only of the target rather than the area around it
Track allied bonus gold reduced from 50/100/150 to 40/80/120
酒仙
Primal Split Storm's Dispel Magic area of effect increased from 200 to 600
Primal Split Storm's Dispel Magic cooldown reduced from 8 to 6 seconds
Primal Split Earth's Hurl Boulder cooldown reduced from 7 to 5 seconds
鋼背獸
Bristleback passive Quill Spray damage threshold reduced from 250 to 230
半人馬戰行者
Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%
混沌騎士
Chaos Strike now lowers the target's armor by 5 for 8 seconds whenever it
crits [?]
Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%

Penitence slow/damage amplification increased from 14/18/22/26% to
15/20/25/30%
Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
Test of Faith (Damage) cooldown reduced from 24 to 16
克林克茲
Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25
冰晶聖女
Crystal Nova cooldown reduced from 15 to 13
黑暗賢者
Base intelligence reduced by 2
戴佐
Poison Touch mana cost reduced from 100/115/130/145 to 100
死亡先知
Exorcism spirits increased from 6/13/21 to 8/14/21
遣雷使
Thunder Strike cooldown reduced from 16 to 12/11/10/9
Thunder Strike now only provides vision over the target itself
末日使者
Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
LVL? Death cooldown reduced from 8 to 7
龍騎士
Breathe Fire debuff duration increased from 8 to 11 seconds
卓爾遊俠
Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
Precision Aura cooldown reduced from 120 to 100
撼地者
Fissure damage reduced from 125/175/225/275 to 110/160/210/260
大地之靈
Stone Remnant is now placed in front of you when double-clicking it
上古泰坦
Echo Stomp area of effect increased from 475 to 500
Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110
Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
Natural Order aura sticky duration increased from 0.5 to 1.0
魅惑魔女
Nature's Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
Impetus is no longer a Unique Attack Modifier
謎團
Midnight Pulse cast time reduced from 0.2 to 0.1
Midnight Pulse area of effect reduced from 600 to 550
Black Hole radius increased from 400 to 420
自轉旋翼機
Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22 [?]
Call Down slow no longer pierces Spell Immunity
哈斯卡
Berserker's Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6
召喚師
Intelligence growth increased from 3.2 to 4.0
Alacrity speed/damage bonus increased from 20->80 to 30->90
Aghanim's Scepter now adds one level to the stats provided by Quas, Wex, and
Exort on all Invoked spells
Max level Deafening Blast now retains its normal location targeting UI [?]
傑奇洛
Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to
1050
Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
Ice Path range increased from 1100 to 1200
劍聖
Blade Fury damage increased from 80/100/120/140 to 80/105/130/155
光之守衛
Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5
昆卡
Tidebringer damage increased from 15/30/45/60 to 20/35/50/65
X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000
X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8
Ghost Ship cast point reduced from 0.4 to 0.3
軍團指揮官
Base damage increased by 4
Overwhelming Odds cooldown reduced from 18 to 15
Press The Attack cast time reduced from 0.3 to 0.2
Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends
instead of continuing to attack the dueled target
拉席瑞克
Base damage reduced by 4
Lightning Storm jump distance reduced from 650 to 475
Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200
巫妖
Sacrifice no longer splits XP with enemies
Chain Frost projectile speed increased from 750 to 850
Chain Frost attack speed slow increased from 20 to 30 [?]
噬魂鬼
Rage cooldown reduced from 19 to 16
Infest and Control can now be used on Ancient Creeps
莉娜
Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200
Laguna Blade damage reduced from 450/675/950 to 450/650/850
萊恩
Finger of Death Aghanim's Scepter upgrade area of effect increased from 200
to 300
孤行德魯伊
Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120
Battle Cry bonus damage increased from 60/90/120 to 90/120/150
Battle Cry bonus armor increased from 6/12/18 to 10/15/20
露娜
Strength gain increased from 1.9 to 2.2
Eclipse cooldown reduced from 160/150/140 to 140
Eclipse Aghanim's Scepter beam count increased from 6/10/14 to 6/12/18
狼人
Strength gain increased from 2.75 to 3.0
Shapeshift critical strike chance increased from 30% to 30/35/40%
馬格納斯
Empower cooldown reduced from 12 to 8
梅杜莎
Mystic Snake damage and mana steal boost per jump increased from 25% to 35%
蜜拉娜
Agility growth from increased 2.75 to 3.3
Starstorm secondary strike search radius increased from 325 to 425
變體精靈
Agility growth increased from 3 to 3.4
Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80
Hybrid no longer hides Morphling or restricts its usage when a Replicate is
out
Hybrids are visibly known to enemies [?]
娜迦海妖
Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220
Song of the Siren Aghanim's Scepter heal increased from 6% to 8%
自然先知
Sprout cast time reduced from 0.5 to 0.35
Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
Nature's Call Treants movement speed increased from 300 to 325
Nature's Call Treants vision reduced from 1200 to 1000
Greater Treant Base Attack Time reduced from 1.75 to 1.0
Wrath of Nature Aghanim's Scepter now applies a 4 second buff on the units it
hits, which will spawn the extra treant if the unit dies during that time
死靈法師
Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
Heartstopper Aura no longer affects ancient creeps
Sadist health regen increased from 1/2/3/4 to 1/2/3/6
Sadist mana regen increased from 2/4/6/10 to 2/4/6/12
暗夜魔王
Base health regen increased from 0.25 to 2
夜神刺客
Burrow Impale cooldown reduced from 9 to 7
Burrow Impale and Mana Burn bonus range increased from 50% to 75%
Vendetta duration increased from 25/35/50 to 40/50/60
食人魔法師
Base armor increased by 1
Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
Bloodlust can now be cast on towers
Fixed Multicast Bloodlust not affecting nearby Spell Immune allies [?]
全能騎士
Purification cast point reduced from 0.4 to 0.25
Degen Aura stickiness reduced from 2 to 1
神諭使
Fortune's End cast time reduced from 0.3 to 0
Fortune's End cast range increased from 650 to 850
Fortune's End radius increased from 215 to 300
Fortune's End damage rescaled from 75/150/225/300 to 90/120/150/180
Fortune's End cooldown rescaled from 12 to 15/12/9/6
Fate's Edict no longer amplifies incoming non-magical damage
Fate's Edict now has normal purgability rules
Purifying Flames cooldown reduced from 2.5 to 2.25
歿境毀滅者
Strength gain increased from 1.85 to 2.3
Sanity's Eclipse now always removes 40% of affected heroes' max mana [?]
Sanity's Eclipse mana loss no longer pierces Spell Immunity [?]
Sanity's Eclipse cast range increased from 600/650/700 to 700
Sanity's Eclipse cast range is no longer increased with Aghanim's Scepter
魅影刺客
Stifling Dagger now applies your attack's on-hit effects [?]
Blur no longer has a 0.75 second delay
幻影長矛手
Agility growth reduced from 3 to 2.6
Doppelganger cast time increased from 0 to 0.1
鳳凰
Sun Ray max health damage per second increased from 1/2/3/4% to
1.25/2.5/3.75/5% [?]
帕克
Illusory Orb speed increased from 600 to 650 [?]
Illusory Orb cooldown reduced from 12 to 11 seconds
Dream Coil cooldown reduced from 85 to 75
帕吉
Rot damage rescaled from 35/60/85/110 to 30/60/90/120
Rot move slow increased from 20/22/24/26% to 27%
帕格納
Base movement speed increased from 320 to 330
Nether Ward is now placed at the target location using a 150 cast range
ability [?]
Life Drain damage/steal per second increased from 150/185/220 to 150/200/250
痛苦女王
Sonic Wave damage reduced from 290/390/490 to 290/380/470 (Aghanim's Scepter
damage reduced from 325/450/575 to 325/440/555)
剃刀
Static Link now drains damage smoothly over its duration rather than every
second
力丸
Permanent Invisibility health regen increased from 4/5/6/7 to 6/8/10/12
沙王
Caustic Finale debuff expire damage increased from 30% to 50%
Caustic Finale debuff slow increased from 20% to 25%
暗影惡魔
Shadow Poison cooldown reduced from 2.75 to 2.5
暗影薩滿
Shackles cooldown reduced from 16 to 10
Shackles total damage increased from 120/160/160/200 to 120/180/240/300
沉默術士
Fixed Last Word countdown debuff not being purgeable
天怒法師
Concussive Shot cooldown reduced from 20/18/16/14 to 18/16/14/12
Mystic Flare no longer splits its damage over Spell Immune heroes
斯拉達
Sprint now provides phased movement
Sprint cooldown reduced from 23 to 17
Sprint duration reduced from 16 to 12
狙擊手
Shrapnel delay reduced from 1.4 to 1.2 seconds
幽鬼
Desolate now works on non-hero units if they are alone
Dispersion now reflects damage before reductions and returns it as the same
damage type [?]
裂魂人
Greater Bash now uses pseudo random chance
風暴之靈
Static Remnant mana cost increased from 70/80/90/100 to 100
Static Remnant unobstructed vision reduced from 800 to 600
Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%
斯溫
Base intelligence increased by 2
Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%
爆破技工隊
Techies' mines are no longer triggered when destroyed
Techies' mines can now be destroyed using Quelling Blade/Battle Fury [?]
Techies' mines now provide 10 Gold for destroying them
Land Mines cooldown and mana cost reduced by 50%
Land Mines damage reduced by 50%
Land Mines no longer have a max count
Land Mines and Stasis Traps no longer block neutral spawns
Land Mines no longer stack exactly on top of each other [?]
恐怖利刃
Temporarily removed from Captain's Mode
Reflection now affects all enemy heroes in a 900 area of effect [?]
Reflection attack and move slow reduced from 60% to 25%
Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16
Conjure Image illusions are known as illusions to enemies [?]
Conjure Image cast point reduced from 0.5 to 0.15
Metamorphosis now emits a 900 range aura that affects his nearby illusions,
causing them to match his current form
Sunder cast range increased from 325 to 550
Sunder minimum health increased from 20 to 25%
潮汐獵人
Gush armor reduction increased from 2/3/4/5 to 3/4/5/6
伐木機
Whirling Death cooldown reduced from 8 to 6
修補匠
Rearm channel time reduced from 3/2/1 to 3/1.5/0.75
小小
Base strength increased from 24 to 26
Base intelligence increased from 14 to 17
樹精衛士
Leech Seed mana cost reduced from 140 to 100/110/120/130
巨魔戰將
Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35
圖斯克
Ice Shards mana cost increased from 90 to 100/105/110/115
Snowball max launch time reduced from 4 to 3 seconds
Frozen Sigil no longer goes through Spell Immunity
Aghanim's Scepter Walrus Kick now deals 200 damage
不朽屍王
Aghanim's Scepter no longer improves Flesh Golem [?]
Aghanim's Scepter now increases Decay's strength steal from 4 to 10
Tombstone Zombies attack damage reduced from 41 to 35
Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7
from heroes [?]
Soul Rip can now restore 1/2/3/4 health to Tombstone
烏爾薩
Strength gain reduced from 2.9 to 2.7
Earthshock cooldown reduced from 6 to 5
Enrage fury swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2
Enrage cooldown reduced from 50/45/40 to 50/40/30
復仇之魂
Agility gain increased from 2.8 to 3.3
Base movement speed increased from 295 to 300
劇毒術士
Poison Sting damage increased from 5/10/15/20 to 6/12/18/24
Poison Sting now works normally on illusions
Poison Nova damage per second reduced from 36/58/81 to 30/55/80 (Aghanim's
Scepter damage per second increased from 58/81/108 to 60/85/110)
Poison Nova duration increased from 12/14/15/16 to 16 [?]
蝮蛇
Agility growth increased from 2.5 to 2.9
Corrosive Skin slow no longer pierces Spell Immunity
維薩吉
Familiar's Stone Form area of effect increased from 325 to 340
術士
Golems can no longer be destroyed by Purge
編織者
The Swarm mana cost rescaled from 100 to 70/80/90/100
The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20
寒冬飛龍
Winter's Curse no longer affects Spell Immune enemies in the area, but it
still affects the primary target
巫醫
Death Ward damage increased from 60/90/120 to 60/105/150 [?]
Death Ward no longer bounces once at level 3 [?]
冥魂大帝
Base damage increased by 7
Vampiric Aura does not show the healing effect if Wraith King is in the fog
of war or is invisible to the enemy
Reincarnation Aghanim's Scepter ally death delay increased from 5 to 7 seconds
Reincarnation Aghanim's Scepter ally wraith aura now remains active during
Reincarnation

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