[情報] 2.3 暴風奔襲測試 By Davlok

作者: rarirurero (愛國者)   2015-11-12 19:43:56
之前就有看到這篇,不過真的超無用... XD
看到PTR有暴風奔襲的新武器,順手翻一下。
當然應該會有錯誤,看的時候千萬別喝水,免得大笑時嗆到。 A_A
http://us.battle.net/d3/en/forum/topic/16527322731?page=16#302
2.3的暴風奔襲測試
- TR cost remained the same (scales with IAS)
精氣消耗與攻速成正比
- TR tick rate normalized (doesn't scale with IAS)
傷害數值的顯示頻率標準化(後面有補充)
- TR base weapon damage scales linearly with APS
基礎武器傷害與攻速成線性關係。
- Damage per second = 390% weapon damage x APS
每秒傷害 = 390%武器傷害 * 攻速
(每秒傷害喔,不是每一跳的傷害。)
- IAS is dynamic, so FD proccing = damage + cost go up.
攻速計算隨時都在變動,所以觸發翔龍 = 傷害 + 精氣消耗一起增加
- TR "tick" damage = (390%xAPS)/5 - All TR runes tick every 12 frames (5x/sec)
每一跳傷害 = (390% * 攻速) / 5
暴風奔襲所有符文都是 12frame 跳出一次傷害(也就是說一秒共跳5次)
(就是前面的標準化)
- Electric Field AoE Ticks every 15 frames (4x/sec)
電擊力場符文的額外範圍傷害每 15frame 跳出一次傷害(一秒共跳四次)
- Flurry gains 1 stack per tick (5stacks/s), and stacks to infinity.
(buff display caps at 100)
亂風襲敵符文每跳出一次傷害就得到一層buff(每秒5層),而且無上限。
(目前的面板buff顯示是100層為極限。)
- All runes have .25 proc coefficent per tick. (very good)
全符文每跳出一次傷害都有0.25的觸發係數。(很讚)
- Mythic Rhythm works with TR can lasts the full channeled duration
天之律動對持續使用的暴風奔襲有效。
這邊不知道怎麼翻譯比較好,反正就不要斷就全程有用啦。
=======以下為測試=======
Screenshot of Testing:
http://i.imgur.com/JUtBxB2.jpg
1-2
3-4
Test#1
Crit = 473,827,442,688 = ~900 stack flurry
Conclusion I have too much time on my hands.
Test#2 = Basic Attack
100% weapon damage = 2273
Conclusion That staff is sexy.
Test#3 = TR Tick
2273 * 390% / 5 * 1.46APS = 2589
Conclusion TR scales with IAS
Test#3 = TR Explosion @ 1898 stacks
2273 * 90% * 1.46APS * 1898 = 5,669,652 damage
Conclusion Flurry stacks above 100.
=======測試結束=======
Summary / Conclusion
Tempest Rush may see a comeback in 2.4 when Sunwuko gets reworked, but for
now it is still a pretty fun / lazy playstyle for those that want to
endlessly twirl into enemies and blow stuff up with massive crits.
暴風奔襲有機會在2.4猴王套裝修改後重返農藥,不過目前只是個拿來享受在敵陣中進出
以及用超大量傷害來炸翻敵人的娛樂型或是懶人型玩法。
Just for fun:
If you were to use some super-burst damage setup like
CoE/SoJ/BP/Furnace/FD/Soj/MR/RA and just TR around an entire rift, you could
build almost 4500 stacks of Flurry in 15min to likely one-shot any RG up to
around GR60 provided you could survive/sustain spirit that long and had a
large first floor map...without any indestructible doors ^_^;
這套拿來玩的方式~
首先,暴風奔襲選擇亂風襲敵符文。
(當你停止引導暴風奔襲時會釋放一道寒冰衝擊波,攻擊 15 碼內的敵人。衝擊波會在引)
(導暴風奔襲時堆疊傷害效果,每層效果可造成 90% 武器傷害值的冰寒傷害。)
然後用一些超級無敵爆炸增傷裝備和技能出門,像是元素嘉年華/喬丹之戒/破碎誓言/焚爐
/翔龍/天之律動/無情猛襲之類的,接著從頭開始暴風奔襲到尾

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