[情報] 藍帖

作者: Dialysis (           )   2014-07-30 09:08:52
http://us.battle.net/d3/en/forum/topic/13506990638#8
10~70級的雙手武也將會拉高傷害
http://us.battle.net/d3/en/forum/topic/13595330012#4
有團隊完成1小時劇情挑戰,但排行榜沒跳出來
Nevalistis:啊!有bug...成就會給,但排行榜無記錄
http://us.battle.net/d3/en/forum/topic/13595330023#4
關於一小時通關,目前的結束點為與泰瑞爾講話,下一版將改成馬瑟爾死亡
http://us.battle.net/d3/en/forum/topic/13595189902#6
大秘境寶石商人將會在每次結束時都出現,但可選擇與他互動與否
只要十五分鐘一到,不管殺敵進度為何,秘境王都將出現
The Rift Guardian will spawn at the 15 minute mark regardless of whether your
bar has reached full progress. This should eliminate "the slog" at higher
Greater Rifts where you fail, but have the rest of the level to go before you
get your rewards.
(這一段的含意不太懂)
寶石升級將會有較高的機率跳多級,最多可跳4級,但每級的提升也會相對地降低一點
http://us.battle.net/d3/en/forum/topic/13423172406?page=32#637
下一版PTR將會有一堆武僧改變
產精技將提升攻速,此變動在datamining應看不出來
一些閃避技能將保留給對閃避仍有興趣的玩家,但另一些會改掉
閃避真言將改為救贖真言(Salvation)-全抗提升20%

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