[情報] 6/21平衡改動

作者: andrewliang8 (阿鑫)   2016-06-18 00:09:22
https://clashroyale.com/blog/release-notes/balance-changes-coming-6-21
Balance Changes Coming (6/21)
Note: These changes are not live yet! They're coming on 6/21.
In this round of balance changes we're toning down the Hog Rider and giving al
ternative offensive options a boost, including... the X-Bow!
Hog Rider: Damage decreased by 6%
Hog Rider is currently the top choice for tower destruction! While we really e
njoy seeing more offensive and action-packed games, we’d ideally like to see
a bigger range of offensive cards used. The first step to achieving this is to
ning down the Hog Rider a notch. The second step is making some of the lesser-
used offense cards more enticing.
Prince: Damage increased by 9%
Prince terrorizes the early to mid Arenas, but as players become more experien
ced, he becomes less threatening. More damage will help him slice through even
the toughest of Barbarians again!
P.E.K.K.A: Damage increased by 8%
This change will allow her to kill a Barbarian with each swing (atTournament R
ules溻evels) and make her an even more formidable offensive option.
Goblin Barrel: Goblin spawn time decreased to 1sec (from 1.2sec)
As one of the original hallmark cards for Clash Royale’s sillier side, we’d
love to see barrels flying across the Arena once again!
X-Bow: Deploy time decreased to 4sec (from 5sec), hitpoints increased by 18%
We were a bit brutal with our earlier X-Bow changes, to the point where it’s
very rarely seen nowadays. We’d like to see it appearing in battles from time
to time, but not too often as it is such a specialized card. It will still be
challenging to use, but hopefully more viable in the right hands.
Mortar: Deploy time decreased to 4sec (from 5sec)
Same principle as the X-Bow.
Furnace: Lifetime increased to 50sec (from 40sec)
Our previous boost氲learly didn't make it good enough. Adding 10 seconds to th
e lifetime will potentially allow for stacking of multiple Furnaces, leading t
o some different and interesting slow-push gameplay.
Guards: Removed pushback effect when their shields break
Removing the pushback will allow the ruthless bone brothers to get in a couple
of extra jabs, and hopefully compete for a spot in your Battle Deck.
Witch: Damage increased by 17%
Our previous change氽idn't get her to the viable level we were hoping for. Thi
s change will, for example, allow her to kill Minions in three hits, instead o
f four (at糍ournament Ruleslevels).
Lava Hound: Damage increased by 28%
The Lava Hound itself isn't scary enough right now -氲ompared to the pups?- an
d can sometimes be ignored. This change is relatively small, but it brings the
damage of the hound and the pups in line with one another.
Skeletons: Spawns 3 (from 4)
They offer too much distraction and damage value for 1 Elixir!
Cannon: Hitpoints decreased by 8%?
Tesla: Hitpoints increased by 8%
We’d like to see the Cannon and Tesla as interchangeable options depending on
your deck preference and needs. Currently the Cannon offers more value and is
the clear choice. This change will hopefully make the decision more interesti
ng.
Please leave your thoughts and feedback on the沲orums漑r澑eddit!
See you in the Arena,
The Clash Royale Team
野豬QQ
大女巫時代來臨
傳說還不夠強嗎= =+
皇巨咧!!?不該砍18%嗎
作者: socuteami   2016-06-18 00:10:00
皇家巨人毫髮無傷 給噓...
作者: september279 (海大胖嘟嘟)   2016-06-18 00:14:00
連一費的骷髏也砍
作者: freeblizzard (What Have I Done?!)   2016-06-18 00:15:00
骷髏也要砍 哭了
作者: kamehameha12 (益菌多壞菌就少)   2016-06-18 00:16:00
XBOW再起
作者: enjoy5566 (硬久56)   2016-06-18 00:20:00
作者: michaelch (空白鍵)   2016-06-18 00:22:00
大皮愛用者表示絕望 根本不差那傷害 根本砍不到東西
作者: demigod (半神)   2016-06-18 00:23:00
跟我po的有8.7%相似
作者: michaelch (空白鍵)   2016-06-18 00:24:00
還不如縮短部署時間 3秒根本白癡 其他大怪都打塔只有
作者: cuchiqqhh (慚愧的天使)   2016-06-18 00:25:00
女巫起飛了嗎?
作者: michaelch (空白鍵)   2016-06-18 00:25:00
他打怪 大野豬人家補個小電直接爽尻800滴以上
作者: RoyalAce (AAAA)   2016-06-18 00:26:00
骷髏少了一個兄弟 有夠慘
作者: p3800 (小逸)   2016-06-18 00:28:00
我的愛將小骷髏被砍!?
作者: cfs (好像遠了點)   2016-06-18 00:28:00
骷髏砍這刀真的很大 = =
作者: nothing7755 (沒事)   2016-06-18 00:30:00
其實官網可以選繁體中文@@ 加農又被砍血量了...
作者: yue1013 (Dexter)   2016-06-18 00:30:00
加農又砍
作者: djbadcow (是不是到公海了)   2016-06-18 00:30:00
我玩女巫流 感到超爽 XD
作者: blink173 (blink183)   2016-06-18 00:31:00
加農又砍啊.....
作者: momocom (momocom)   2016-06-18 00:33:00
女巫飛狗要起飛了
作者: BoGi0315   2016-06-18 02:05:00
砍骷髏不砍傳奇 皇家
作者: e0478487 (rice is cool)   2016-06-18 02:22:00
皇家攻不強還有射完幾砲後被反打守不住風險不砍正常不然高端為啥沒啥人用皇家
作者: shan0825 (炫)   2016-06-18 02:31:00
那個是最高端,我在3300上下皇家還是一堆
作者: LeftNight (左曲夜鳴)   2016-06-18 02:36:00
SC真的超會平衡 我就看女巫加農到底要改幾次
作者: ilake (lake)   2016-06-18 02:46:00
反正肯定想要改到每張牌出場率別差不多吧
作者: onthesea (i am telegrammed)   2016-06-18 02:57:00
改史詩牌沒啥用 玩到三千多的人史詩牌等級根本跟不上
作者: sos911go (k)   2016-06-18 06:19:00
要不要來3400看有多少皇家蛆
作者: harry87115 (h   )   2016-06-18 06:22:00
加農被砍要換啥?
作者: Qidu (七堵王)   2016-06-18 06:36:00
皮卡要改的是縮短視線 明明就距離很遠還是會被引過去
作者: specialcook (\選我/ \選我/ \選我/)   2016-06-18 07:29:00
加農砲乾脆鎖起來算了 每次更新每次砍 XDDDD
作者: e1q3z9c7 (午仁)   2016-06-18 08:40:00
不一樣 每張牌會受影響的距離都有差
作者: CriminalCAO (刑事組之虎曹達華)   2016-06-18 10:29:00
呵呵,公主還buff ,改名傳奇戰爭好了zzz幹 我看錯了,是王子看成公主
作者: brian751204 (小布)   2016-06-18 10:32:00
改成這樣平衡都壞了了~回不去了
作者: e1q3z9c7 (午仁)   2016-06-18 10:55:00
剛好我X弩上3級欸 爽
作者: ErnestKou (心想事成)   2016-06-18 12:28:00
總之CR的平衡應該是動態平衡XD
作者: e1q3z9c7 (午仁)   2016-06-18 15:15:00
野豬被nerf就是爽

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