Re: [閒聊] Ori開發商:在XGP玩Ori對我們沒有幫助

作者: midas82539 (喵)   2024-03-07 11:14:02
嘛先說不是在戰你,只是單純講微軟的方式,
這一塊一樣,你找英文資料就會有第一手的訪談紀錄。
再來你善用chatGPT的話,你甚至還可以用其他語言的獨立遊戲發行商公告
來應證內容。
※ 引述《attacksoil (第三方程式)》之銘言:
: 微軟如果想“解決”這種問題 就是要推出某種XGP的分潤機制 但本宅覺得不太可能
https://pse.is/5nthmu
Our deals are, I’ll say, all over the place. That sounds unmanaged, but it’
s really based on the developer’s need. One of the things that’s been cool
to see is a developer, usually a smaller to mid-sized developer, might be
starting a game and say, “hey, we’re willing to put this in Game Pass on
our launch day if you guys will give us X dollars now.” What we can go do
is, we’ll create a floor for them in terms of the success of their game.
They know they’re going to get this return.
[In] certain cases, we’ll pay for the full production cost of the game. Then
they get all the retail opportunity on top of Game Pass. They can go sell it
on PlayStation, on Steam, and on Xbox, and on Switch. For them, they’ve
protected themselves from any downside risk. The game is going to get made.
Then they have all the retail upside, we have the opportunity for day and
date. That would be a flat fee payment to a developer. Sometimes the developer
’s more done with the game and it’s more just a transaction of, “Hey, we’
ll put it in Game Pass if you’ll pay us this amount of money.”
Others want [agreements] more based on usage and monetization in whether it’
s a store monetization that gets created through transactions, or usage. We’
re open [to] experimenting with many different partners, because we don’t
think we have it figured out. When we started, we had a model that was all
based on usage. Most of the partners said, “Yeah, yeah, we understand that,
but we don’t believe it, so just give us the money upfront.”
我們的交易可以說是五花八門。這聽起來可能有些無序,但實際上是根據開發者的需求而
定。其中一件很酷的事情是,一個開發者,通常是一個規模較小或中等的開發者,可能正
在開發一款遊戲,然後說,“嘿,如果你們現在給我們X美元,我們願意在上市日把這個
遊戲放入Game Pass。” 我們可以做的是,為他們的遊戲成功設定一個底線。他們知道他
們將會得到這種回報。
在某些情況下,我們將支付整個遊戲的全產品成本。然後他們可以在Game Pass之外獲得
所有的零售機會。他們可以在PlayStation、Steam、Xbox和Switch上出售它。對他們來說
,他們已經保護自己免受任何下行風險。遊戲將會被製作完成。然後他們有了所有的零售
利好,我們也有了當日發行的機會。這將是一筆給開發者的固定費用支付。有時開發者可
能已經完成了遊戲,只是一筆交易,“嘿,如果你支付我們這筆錢,我們就把它放入
Game Pass。”
其他人更希望基於使用量和貨幣化的協議,無論是通過交易創建的商店貨幣化,還是使用
量。我們願意與許多不同的合作夥伴進行實驗,因為我們認為我們還沒有搞清楚。當我們
開始時,我們有一個完全基於使用量的模型。大多數合作夥伴都說:“是的,我們明白了
,但我們不相信它,所以就提前給我們錢吧。”
作者: xxx60709 (納垢的大不潔者)   2024-03-07 11:21:00
獵魔士作者:放屁 放屁

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