[新聞] 電動中的販賣機計畫目前已收集到3,000台

作者: wizardfizban (瘋法師)   2019-04-18 17:45:29
Video Game Soda Machine Project Reaches 3,000 Soda Machines Catalogued
https://tinyurl.com/y4zjcvfe
The Video Game Soda Machine Project has reached its 3,000th soda machine. The
latest screenshot entry features a soda machine from the NES game Lethal
Weapon.
If you’re unfamiliar with the Video Game Soda Machine Project, allow us to
elaborate. The site collects screenshots of soda machines in video games. The
collection now spans over 3,000 individual soda machine screenshots from
different games. The span is pretty remarkable, with every major platform and
genre in gaming represented.
The project’s proprietor Jess Morrissette is a professor of political
science at Marshall University. Dr. Morrissette’s research currently focuses
on the intersection between politics and video games. He says he’s argued
that suspension of disbelief is easy when it comes to monsters and fictional
figures, but that a world without “symbols of capitalism” lacks realism to
players. Vending machines and soda machines represent solid, realistic links
to the real world in Dr. Morrissette’s eyes. He describes the Video Game
Soda Machine Project’s 3,000-screenshot milestone as “admittedly ridiculous
”.
Dr. Morrissette originally started the Video Game Soda Machine Project two
and a half years ago. In the About section on the project’s official
website, he says the idea to catalog soda machines in gaming “seemed like a
good idea at the time”. The project features over 1,300 games, an archive of
which can be viewed here. You can also search for a particular game on the
official website, or browse a list of all the games Dr. Morrissette has
diligently combed in alphabetical order. If you like your video game
ephemera, you may also be interested in the Video Game Manholes collection,
or perhaps this exhaustive catalog of Video Game Hot Dogs. Don’t ever say we
don’t do anything nice for you.
If you want to submit a soda machine screenshot to Dr. Morrissette, you can
do so via Twitter.
Does this inspire you to start your own weird video game object catalog? Let
us know in the comments below!
====
這計劃發起人是Marshal大學的政治學教授 Jess Morrissette,他的研究方向集中在政治
與遊戲的交集。他認為沒有資本主義象徵的世界對玩家來說是缺乏現實主義的,而他眼中
的販賣機正是遊戲與現實世界的連接,所以才做了這個計劃,那就是:
收集遊戲中出現的販賣機
http://vgsmproject.com/
目前已經收集到了3,000台。他對這個達到的里程碑的看法是這是一種「無可否認的荒謬」
(admittedly ridiculous)。
如果你也想提交販賣機截圖給這計劃,可以經由他的Twitter。
雖然講的很高大上,我也譯得很迷惑,但總之你可以在這網站看到各遊戲中的販賣機截圖
作者: wizardfizban (瘋法師)   2019-04-18 17:51:00
仔細一想 我突然好奇這計劃拿了多少經費.....
作者: qazzqaz (qazzqaz)   2019-04-18 17:51:00
......
作者: naya7415963 (稻草魚)   2019-04-18 18:01:00
看不懂…所以收集販賣機他可以研究啥?
作者: qazzqaz (qazzqaz)   2019-04-18 18:01:00
在遊戲裡看到販賣機的確是會有現實感啦,但是在遊戲裡
作者: fordpines (阿福)   2019-04-18 18:01:00
忘記哪個網站有統計過遊戲中出現第一個箱子的最快速度m
作者: qazzqaz (qazzqaz)   2019-04-18 18:02:00
看到販賣機,然後再連結現實主義然後再扯到政治去這會不會太遠了= =
作者: wizardfizban (瘋法師)   2019-04-18 18:04:00
別問我他可以研究什麼 我對政治哲學完全搞不懂看有沒有哲學系的大能要出手解釋的
作者: jaguarroco (賈古拉)   2019-04-18 18:35:00
要看遊戲的世界觀吧,現代都市會有販賣機很正常吧
作者: spfy (spfy)   2019-04-18 18:44:00
結果沒有尼爾 他規定要功能也和現實世界相同才能提交嗎?
作者: wizardfizban (瘋法師)   2019-04-18 18:55:00
搞不好是沒人提交呀...XD
作者: clover1211 (絕處合易幾逢生)   2019-04-18 20:18:00
課金的存在 算不算資本主義

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