[情報] 一些小藍帖又來囉

作者: wax96857 (超級小雞雞)   2017-07-22 18:46:59
1. 小吼將在7月31日當週進入PTR (Chinajoy是全球首發試玩!)
這次中國真的是首發試玩!下週四-週日的Chinajoy上展出現場試玩後,下下周(7月31日當週)小吼才會進入PTR測試服。
也就是說8月7號左右才會在正式服上線,和斯托科夫上線間隔是4周。
http://imgur.com/KSQsIW8
2. 熊貓特質即將到來的修改
MattVi (Senior Game Designer):
As I mentioned before, while we aren't really looking to buff Chen, we feel like the Brew-related concerns you've brought up are valid. We agree that it feels bad to have your Trait interrupted when you're low on Brew, almost like a 5-second silence. With that in mind, I'm excited to share that we're going to modify Chen's Trait.
In an upcoming patch, Fortifying Brew will change to grant 25 Brew immediately when Chen starts drinking, and then 30 Brew per second after that (down from 40). It will still take 2.5 seconds to reach max Brew just like before, but with a big chunk of that front-loaded it should be a lot less frustrating when you get interrupted early.
This change is feeling really good in our playtests, and I think it'll be a big quality of life boost for the Brewmaster!
Also, while we're not looking to make large-scale talent updates at this time, we really appreciate all the feedback that's been shared in this thread and will keep it in mind for potential future changes. Thanks again! =)
就像我之前提到的那樣,雖然我們沒有打算要加強熊貓,但你們提到的酒量有關的問題是存在的。我同意當你缺少酒量,喝酒又被打斷時會感覺很不好,就像中了5秒的沉默一樣。考慮到這一點,我很高興來分享一下對熊貓特質的一些修改。
在下一個更新中,喝酒會立即生成25點酒量,之後每秒生成30點(原先為40點)。達到滿酒量仍然需要2.5秒,和以前一樣,但有了這先手的大量酒量,當你喝酒被很快打斷時,你會覺得沒那麼惱人。
這個修改在內部測試中感覺很不錯,我想對這位釀酒大師來說,生存能力將會有一個大的提升。
雖然我們目前沒有計畫要對熊貓做大的天賦調整,但我很感謝你們的這些反饋。我會記住它們,如果以後還會有修改的話。再次感謝!
3.目前的英雄重做進度
BlizzClaudio (Game Producer):
We hit some pretty major snags on Sgt. Hammer and shelved her for the time being. Priorities change too and some others shifted above her. Leoric is progressing very well though, and we're trying to finalize his changes even now.
This is a downside to us being transparent. We really want to share what we're working on, even early on in the process. We know everyone is super excited to hear about X hero in the pipe, but sometimes things happen and we shift our focus, maybe priorities change and we have to move someone up higher, or something falls through and we move on to something else for the time being. Maybe we need some engineering or UI support or some help from another discipline but can't get it for a while, but we really
think we need it to progress with the hero update we're working on. So for better or worse, we shelve it (maybe for a long time even) until the time is right to start again. Maybe someone working on a a hero update takes a long vacation, or has a baby, or numerous other things that happen in our general lives.
We are good about mentioning things we're working on, but we often forget about mentioning when we stop working on something. That is probably a flaw, but we also don't have a great way to surface this without just coming out and saying, "We stopped working on Sgt. Hammer, sorry everyone!" =\
榔頭中士的重做遇到了一些大的阻礙,所以我們先擱置了她。優先級也有所改動,一些其他英雄被放在了她前面。李奧瑞克的重做進行得很好,我們會很快結束他的修改。
把我們的工作透明化的缺點是,有時玩家會不瞭解我們工作進程上的變動。我們確實很想分享我們的工作內容,即使是在進度的早期。我們知道大家很高興聽到某個英雄正在進程中,但有時會有意外發生,而我們會轉移自己的工作重心,比如改變優先級。我們可能需要把某個英雄的優先級提高,或是有些東西不理想,所以我們去做別的了。也許我們需要一些編程和UI支持,或是一些其他的無法及時獲得,但對重做英雄來說又確實需要的幫助。所以無論好壞,我們擱置了它(也許會很久),直到有了好的重啟時機。也許是負責重做這個英雄的人去度長假了,或是生孩子去了,或
是其他各種生活上的事情。
我們會經常提到正在進行的某個工作,但當我們停止它的時候卻往往忘記了告訴大家。這確實是個問題,但也沒有太好的辦法,除非我們跑出來大叫:「我們停止了榔頭中士的重做,抱歉!」=\
4. 雷諾重做還需多等些時日
有玩家在暴雪論壇上抱怨雷諾被無視了,過去大後期很猛的英雄,現在變得不如維拉,祖爾金,諾娃甚至比不上榔頭中士
遊戲製作人回覆:我同意你的觀點,但是在雷諾之前還有很多英雄需要修改,所以請再多等一段時間,總會輪到雷諾的。
5. 關於「法力燃燒」技能
MattVi (Senior Game Designer):
Some other people have already touched on this, but I think Mana Burn would be very problematic in our game. It's basically a very unresponsive Silence (as it can take several uses to eliminate the target's mana pool), that lasts an impractically long time (likely 30+ seconds).
The result is that it feels extremely punishing for the enemy, and even the person doing the burning doesn't feel like they had a big impact most of the time. I greatly prefer Silence to accomplish that goal because it's really sharp and reliable (the moment I hit you, you're locked out of spells), but also not punishing beyond that initial window (after a few seconds of Silence I can play my hero again) - at least assuming you weren't killed during that time.
其他一些人也談論過這個了,但我想法力燃燒對我們的遊戲來說很有問題。這可以說是一種反應遲緩的沉默。它可以通過反覆使用來耗盡對手的法力值,但需要很長的時間,超過30秒。結果是,這感覺上對敵人很具有懲罰性,但即使是使用法力燃燒的那個人大部分時候也不覺得這有很大影響。我更傾向於用沉默來達到這個目的,這更鋒利和可靠。我擊中了你,你就無法使用技能。但又不會過分強大,因為幾秒鐘後又可以使用技能了,如果沒被幹掉的話。
6. reddit網友集體施法 萌系召喚開發進度影片 暴雪官方回應
reddit網友集體施法,つ K召喚開發視頻つ K 原文是つ K SUMMON IN DEVELOPMENT VIDEO つ K ,就是每次英雄出來介紹英雄,皮膚,坐騎,一堆新東西的影片。
暴雪官方回應:
[]cloaken 439 指標 3小時前
つ K SUMMON IN DEVELOPMENT VIDEO つ K
(who knows...maybe posting this will help us finish faster for you guys... :) )
(誰知道呢,也許這篇可以幫我們更快的完成)
原篇頗為壯觀,見圖。
http://imgur.com/zoltAPy
http://imgur.com/SC4C0qd
http://imgur.com/tnftoBF
................................................................................................
轉些新聞給大家看看,都是NGA的朋友翻譯的
作者: joyfang (JOY)   2017-07-22 18:56:00
雷諾換個大招就好~有那麼難嗎xd骷王會搖身變s坦 還是死在手術台呢?
作者: ching1210 (雲某)   2017-07-22 18:58:00
把激素移到被動 再送他一個主動技 我想就差不多了
作者: child1991 (茂伯)   2017-07-22 19:04:00
出廁所王里奧瑞克 就算改的跟莫奇一樣軟我也沒意見
作者: OGCed (GGININDER )   2017-07-22 19:18:00
所以清潔工skin什麼時候出?
作者: wax96857 (超級小雞雞)   2017-07-22 19:24:00
請英文好的鄉民幫我寫一篇 我可以幫你們po到reddit喔!
作者: ash9911911 (勇者あああああ)   2017-07-22 19:25:00
好歹讓海伯利昂號可以射大和波動炮吧
作者: Headache99 (莫卡稱)   2017-07-22 19:25:00
之前好像有問No總要不要當CJ主持? 看他到時會不會有現場第一手玩弄小吼的影片兼感想了
作者: devilezio (諸葛仲林)   2017-07-22 19:31:00
雷諾的問題根本不只是大招,海伯利昂號可是信仰,怎能改掉
作者: Zero5566 (〥零⑤⑥〥)   2017-07-22 19:33:00
可以先還諾娃一人三化嗎?(跪
作者: aggressorX (阿沖)   2017-07-22 19:39:00
直接開海伯利昂下來轟不就好了 就像奧汀一樣
作者: PunkGrass (龐克草)   2017-07-22 20:31:00
雷諾 想要特性變老練 R1內建巨人殺手 R2連動特性老練
作者: NoLimination (啊啊啊啊)   2017-07-22 20:33:00
榔頭跟里奧瑞克有弱勢到要重製嗎?
作者: wax96857 (超級小雞雞)   2017-07-22 20:39:00
並不是弱勢就要重製吧 覺得不好玩就要重製
作者: ym010273 (黑胡椒炎)   2017-07-22 20:56:00
雷諾真的廢物,就少了W跟E的維拉
作者: sunny1991225 (桑妮)   2017-07-22 21:03:00
榔頭的問題不是不強 而是聯賽或快速選這個人物的遊玩經驗很痛苦...他是目前最需要特殊陣勢cover的遠距離輸出通常只要有人首選榔頭,你幾乎可以確定這個人不了解這個遊戲的運作方式上面手機留言漏字“聯賽或快速選這個人物的遊玩經驗很痛苦”
作者: gamegold (回憶的風)   2017-07-22 21:06:00
說好的清潔工李奧呢?(敲碗)
作者: chuchu000 (chuchu000)   2017-07-22 21:22:00
坦克至少沒那麼好針對最近一場fnc vs digdig首選閃光塔爹 然後閃光就被針對到死瓦王德哈卡烏瑟奧莉爾卡西雅整場閃光超醬油
作者: gundam0613 (花花夜夜)   2017-07-22 21:45:00
維拉>>>>>>>>>>>>>雷諾
作者: Kulan (九首)   2017-07-23 01:04:00
所有人都要掃廁所 !
作者: svd237 (ggsmida)   2017-07-23 01:12:00
老陳這樣算小小buff吧
作者: ilohoo (ilohoo)   2017-07-23 01:32:00
老陳:快速大buff,聯賽中buff,團體賽小buff團體賽一定是確定對面選角拿老陳沒輒才選,但快速這個改動可以在排到天敵時好過一些。聯賽的問題就在單排時選角順序
作者: sunny1991225 (桑妮)   2017-07-23 01:36:00
其實很多玩家心目中真正該重製的應該是逆王吧無論刀怎麼砍都一樣外掛的人物...
作者: bill50514 (我看著點滴笑)   2017-07-23 02:24:00
逆王有小改過 比較希望刀鋒女皇重置 別再當一波俠
作者: bloodken   2017-07-23 02:41:00
砍到阿努勝率降低,阿茲那死胖子才要砍好嗎,整天婊塔婊爽的
作者: Forthelife (我認為暱稱一定要全填滿)   2017-07-23 03:23:00
榔頭被當成最低標準啦!!我的TANK信仰不會因為不重做就放棄的
作者: ccs93205 (一個迷途小書僮)   2017-07-23 10:07:00
87吼8月7號上線
作者: kikijuice (Last Cigarette)   2017-07-23 12:16:00
阿努就已經爛到一個程度 天賦跟體質才被更新過的反倒是雷諾已經多久沒動過 結果更動的順序還排在骷髏王後面 這才誇張
作者: qk56 (QK)   2017-07-23 14:35:00
幫雷諾QQ
作者: NoLimination (啊啊啊啊)   2017-07-23 15:06:00
我打不到一百場的銀牌北七都能感覺到雷諾有問題
作者: Zaxizuz   2017-07-23 17:26:00
阿努巴被砍剛好而已 砍完HL還不是一堆人選 砍不夠重
作者: wingflys (月風)   2017-07-23 21:07:00
雷諾問題超大,會戰中無力感很重

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